
You created your first color variable in Figma.
Then came the moment you needed to connect it to dark mode, your prototype, and the rest of the system - and suddenly it wasn't so simple anymore.
Whether you're just getting started with variables in Figma or you've already been using them and want to fill in the gaps, this course isn't just about color or boolean variables. It's about understanding how all types of variables work together as one complete system.
You'll learn every type of variable - color, number, string, boolean, easing, and timing - including how to work with scope and aliases. You'll also use them inside your prototype with set variable, set variable mode, and conditionals to create real dynamic interactions.
You'll build dark mode and light mode using variable modes, then learn how to use conditionals to create different behaviors in your prototype.
You'll create typography tokens that combine text styles with an alias to a primitive collection.
You'll learn how to create responsive designs for desktop, tablet, and mobile using variables.
You'll also learn Figma motion, including how to create animations with path trim and agents, and how to use easing and timing variables to build motion tokens that create a consistent animation language across your projects.
You'll also cover animated components, including the difference between animations in a main component and an instance, as well as how to create animated variants.
Instead of learning each variable type separately, you'll learn how they all work together as one flexible, consistent system that's ready for teamwork.
By the end of the course, you'll know how to connect all of these features and apply them in real projects.
The course is structured step by step, so even if you're just beginning your journey with variables in Figma, you'll be able to build your skills confidently and progress to the more advanced techniques covered in the course.
Ready to get started?