Using JSON In Unreal Engine 4 - C++
What you'll learn
- In this video series you will learn how to utilise JSON files in Unreal Engine 4, using the built-in JSON libraries to read and write data to disc
- A basic understanding of Unreal C++ API
- Knowledge of what JSON is will be helpful but not required
In this course, we will be looking at how to utilise Unreal's Json implementation to create your own Json files for use in your project. Json is a great method for storing certain data types for all manner of projects, such as pipelines, game data, configs, and more. This course will be written in C++ using Unreal Engine 4.22, however it should apply to previous engine iterations fine, as the library has not changed in some time.
After completing this series you should be able to write your own Json systems for your project, build a nice framework from which to automate the process, and be confident in how to approach your json I/O operations.
Who this course is for:
- Unreal Engine developers looking to incorporate a json workflow into their project
Im Daniel, I have been working with the Unreal Engine for almost 12 years now, and spent the majority of that employed as a Unreal Technical Director, working with the Film Industry. I have also worked on a number of games, arch-vis, VR and AR projects, and various other mediums. I love to teach and share what I have learned, and help developers who may be experience the problems I also went through.