- 15.5 hours on-demand video
- 3 downloadable resources
- Full lifetime access
- Access on mobile and TV
- Certificate of Completion
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- By the time you complete the course, you will have a holistic understanding of the utility of the engine. You will start your project with confidence and a strong awareness of how Unreal Engine 4 can work for you to build an interactive experience that meets your interests/needs.
In this video, you will learn how to download and install the Epic Games launcher application. Once installed, Chris will run you through the various features of the launcher and highlight some of the more useful areas to help you, make something Unreal.
Let's move onto more complex geometry and investigate static meshes, the imported 3d meshes from external programs, and how materials can be used to change their appearance.
Post processing is incredibly important in finishing not only the look of an environment but how it feels to a user. In this section we'll go through the steps to set up post processing and gradually tweak it to accomplish your goals.
Note: if you are having trouble finding the dirt mask texture in you Content Browser, click "View options" in Content Browser and select "Show Engine content".
Simulating physics works extremely well in most scenarios with Unreal Engine but there are times where you will want your own twist on the physics. In this section you will be using physics simulation to create a moving ball and modifying it to suite our needs. You will also be creating a basic game environment through the use of Geometry tools.
Give your pinball a little speed boost by creating your own force direction volumes through blueprints!
In this section, we will move away from pinball, and look at some of the more powerful tools and techniques we can use to create an awesome top down 'Survival Game', complete with pickups and enemy AI.
Some of the required resources have been included in the attached zip file.
Please note if you are a Linux user or are unable to access the Marketplace from the Launcher you should be able to download the required assets from the Marketplace section of the Unreal Engine website.
In this lesson, you will learn the basics of the landscape tools in Unreal Engine 4, by using them to create a simple landscape.
In this lesson, you will learn some of the more advanced sculpting methods, and how you can effectively use them to create interesting and purposeful landscapes for your projects.
In this lesson, you will apply what you have learned previously to create an lanscape that is suited to the 'Survival Game' project. Upon completion, you will have a basic knowledge of the tools and processes required to create custom landscapes for your own projects.
In this lesson, you will learn how to create event triggered on-screen popup notifications.
In this lesson, you will package your game into an executable version that you can share with others. By the end of this lesson, you will have created three projects and developed a basic understanding of how to use the various features and functionality within Unreal Engine 4. You now have everything you need to make your own Unreal projects.
- A desire to build interactive experiences by leveraging Unreal Engine 4.
- Have some basic computer skills; know how to install software and explore a new application with curiosity.
Approved by Epic Games and taught by Unreal Engine Evangelist Chris Murphy, this course is for any developer wishing to work in Unreal Engine for creating interactive experiences and/or enterprise fields of real time training simulation, visualization, and media/entertainment. Create realistic games with the complete game development tool - Unreal Engine 4. Start with the fundamentals so that you build a solid base understanding.
Know the basics of how to operate a computer? Maybe a little bit of game design or coding experience? Visual arts designer? You are ready! Learn step by step by creating 3 unique projects. Chris teaches through demonstrations so you will be applying real skills in each lecture.
Get a complete introduction to core competency with the editor, learn how the engine works and how it works to help make your project run efficiently, how to use assets to customize your project, design and create interactivity, and have the tools and strategies to debug an error.
By the end of this course you can design and create working projects that could include games, architectural visualization, training simulations, and media entertainment. Plus, you will be aware of the tools and techniques that you need to focus on your area of interest.
- You have an idea for an interactive experience - whether it is a game, a training simulation, a media/entertainment dream you want to bring to life, or art visualization.
- You are curious about what Unreal Engine offers and how it can serve your interests and needs. You might have tried learning by following online tutorials or reading the documentation but it just didn't work. You want to learn through a step by step project-based learning experience.