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Unreal Game Development : Substance & Material Design
Rating: 3.9 out of 5(3 ratings)
51 students

Unreal Game Development : Substance & Material Design

The complete training for materials and substances using Unreal Engine
Last updated 7/2020
English

What you'll learn

  • Learn to work with substance and surface design with Unreal Engine
  • Learn core concepts of level and game design

Course content

7 sections29 lectures12h 20m total length
  • Course Trailer1:02
  • Physically Based Rendering11:00
  • Texel Density9:49

Requirements

  • Access to Unreal Engine is required to complete this course

Description

Eduonix brings you an unique course covering one of the most important skills required to be a professional game developer. This course will teach you to the art and science of Substance , material and surface design using Unreal game engine.  This authoritative course offers a complete training on the principles and techniques of material design using Substance designer.

Upon completing this course, you will be confident in creating all types of robust & flexible materials for video games.

Why This Course Is Important?

With this course, you will learn everything that is required to use & leverage the power of Substance Designer & Unreal Engine. As you will progress, you will confidently start creating different types of robust materials for games with industry-standard workflows.

This course unfolds with the basic introduction to game designing, physically based rendering & Texel density. Once the basics are cleared, you will be introduced to more advanced concepts such as creating base materials, building the game environment with Unreal Engine & setting up a master material. You will get insights into utilizing materials instances, layered material construction, pseudo modeling, scene composition, lighting & others.

What You Will Learn?

1. Introduction, physically based rendering & Texel density

2. Base materials, node-based language of substance designer & creating base materials

3. Building the environment- using modular meshes, using UE plugins & importing Substance files

4. UE material editor & layered material construction

5. Pseudo modeling

6. Lighting, scene composition, dynamic lighting settings & others


If you are really looking to design mesmerizing games with unreal, then enroll and start your game design journey!


Who this course is for:

  • Anyone who wants to learn substance design in Unreal engine will find this course very useful