Unreal Engine VR Development Fundamentals
What you'll learn
- Unreal Engine Blueprints Basics
- Prototype VR Projects with Unreal Engine
- Configuring Unreal Engine projects for VR Development
- Building basic VR Mechanics from scratch
- UI Interactions in Unreal Engine
- Unreal Engine's Gameplay Framework
Requirements
- No programming experience needed. We will code visually.
- Having an Oculus Quest or Quest 2 VR Headset (Oculus Rift will be fine too)
- Having a PC that supports Unreal Engine
- Desire to learn VR Development
Description
Back in 1995, we had the Internet revolution connecting people around the World using 2D websites. Now, the same is happening but in 3D. Instead of 2D pages, we already have 3D experiences via VR headsets. And all these will eventually get us to the Metaverse which is the successor to the internet where we will be all connected in a Virtual Space with our own Avatars, virtual homes, and economy. To become a part of building the Metaverse, we must definitely know at least one Game Engine to create immersive virtual worlds.
Unreal Engine from Epic Games will be one of the few tools empowering the Metaverse! So, that's why it is the best time to learn Unreal Engine VR Development. And we created this course just for that. In this course, you will quickly get started with your Unreal Engine career. We spent tons of time creating the tutorials so that you can save time and learn this complex topic in a very short time.
By enrolling in this course, you will learn the VR Development Fundamental topics such as:
Setting up and Configuring Unreal Engine for VR Development
Blueprints Visual Scripting System Basics
Gameplay Framework in Unreal Engine
Blueprint Actors
Creating VR Pawn
Also, you will build the basic VR Interactions from scratch such as:
Grabbing
Adding and animating VR Hands
Moving with Thumbstick input
Teleportation
Snap Turning
UI Interactions
At the end of this course, you will have built your own VR Template project that you can use on your projects. Also, you will have built a simple game, Escape From Train from the Blueprints section. Overall, you will have a solid understanding and starting project (you built!) for VR Development in Unreal Engine 4.
Enroll now and let's build the Metaverse together!
-Tevfik
Who this course is for:
- Designers who want to use VR for their creative purposes
- Developers who want to get started with Unreal Engine and VR Development
- Anyone how want to save time learning a new topic
Instructors
Tevfik is a passionate game developer and an XR educator. Following his BS degree in Aerospace engineering, Tevfik self-taught himself software development through online education tools, and went on to create location-based AR apps with more than 2000 hours of experience on ARCore and Mapbox under his belt.
Driven by a belief in making technology education accessible to all, Tevfik developed the world's first online course on location-based AR applications in 2018. Since then, he has guided the XR learning journey of 27,000+ students worldwide and takes pride in providing the highest-rated online courses on AR/VR game development on Udemy.
IRONHEAD is an XR company that creates high-quality VR games, development courses, and assets; aiming to grow both the production and consumption capacities of the XR community.
Through its twofold approach of creating both the VR games and the educational tools for developing them, Ironhead's mission is to satisfy the pressing need for indie games and capable developers in the exponentially growing VR market.
Ironhead was founded by Tevfik Ufuk Demirbaş in Ankara, Turkey. With over four years of industry experience in the AR/VR field and over 24,000 students worldwide on Udemy, Ironhead is recognized for its leadership in the XR development community.
In the near future, Ironhead is poised to publish a Multiplayer VR Shooter game while continuing to produce resources for the XR community.