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Unreal Engine Multiplayer C++ Inventory, Crafting, Building
Rating: 4.0 out of 5(13 ratings)
243 students

Unreal Engine Multiplayer C++ Inventory, Crafting, Building

How to build a Multiplayer ready Inventory, Crafting and Building system using Unreal Engine 5 and C++ Scripting
Last updated 4/2025
English

What you'll learn

  • How to Create a C++ Inventory for Unreal Engine
  • How to Create a C++ Crafting System for Unreal Engine
  • How to Create a C++ Building System for Unreal Engine
  • How to add Multiplayer Support for all systems
  • Drag and drop for widget blueprints

Course content

5 sections42 lectures8h 5m total length
  • Introduction1:25

    Welcome to the course, this is the introduction video which will discuss how the course is broken down, changes that will be made and a little bit of history on this plugin

  • Project Setup8:22

    This will be a quick video on setting up the project, If you have an earlier or later version of unreal engine, it wont matter, any version will do

  • Plugin Setup7:15

    This video shows you how to setup a new plugin and make sure its loaded into your project correctly.

  • Player and Character Controller Setup13:05

    This video is setting up the character and controller in the plugin for use in your game, this isn't the only way to do this but it is the way I have done this in this series.

Requirements

  • Understanding of Unreal Engine 5 navigation
  • Basic understanding of Unreal Engines replication would be Ideal
  • Basic C++ would also be ideal

Description

Welcome to the course, thanks for stopping by


This is an Unreal Engine 5 development course that will help you on your way to developing games that utilize storage like RPG's and Survival Games where you have to gather resources and craft new items and new weapons


Here you will learn how to create an in-game inventory system where you can pick things up from the world and store them for later (ideal for hoarders).

Once we have our Inventory I will show you how to create a crafting system that uses those precious resources you have gathered.

When we are done with Crafting we will move onto building, learn how to create a system similar to that of Fortnite or your favourite survival games like Subnautica or Valheim.


Multiplayer support is a must in day to day games, I will not show you how to create a multiplayer game but I will show you how to make your inventory/crafting/building systems work for multiplayer games and how you can have shared storage to share those resources you have gathered with your friends who couldn't be bothered to gather them themselves.


This course will primarily be using Unreal Engine 5's C++ scripting so some prior knowledge of C++ is advised as I will not be covering the basics,

and an understanding of Unreal Engines interface is highly advisable as I wont be covering that either.

Who this course is for:

  • Intermediate to Advanced game/indie developers