
In this video we present the topics that are going to be seen during this course.
In this video we can see the different types of templates which Unreal Engine allows us to choose to work with.
In this first part about the Unreal Engine interface we will see: Editor Settings, Project Settings, Plugins and the main toolbar
In this second part about the Unreal Engine interface we will talk about the toolbar of each level, in addition to the different editing modes.
In this third part about the Unreal Engine interface, we will see the Outliner, Details and World Settings tabs
In this video we will talk about the viewport in Unreal Engine, and we will teach you how to move in it.
In this second part about the viewport in Unreal Engine we will talk about the rest of its interface and some tricks that may be useful.
In this video we will talk about the content browser in Unreal Engine, how to keep it organized. We will also learn how to import fbx and animations.
In this video we will talk about how to light a completely empty scenario using all the light actors
In this video we will be talking about the different mobility options that we have depending on what we will be using the lighting for.
In this video we have a brand new scenario and we will be using the light actors to light the scenario, leaving it as a previs ready to be worked deeper later on.
In this video we will be talking about the Light Source (Main Light) and the fog system in Unreal Engine
In this video we will talk about how we can change the way a light source looks thanks to different tricks with source textures
In this video we will create a quick Material to use it as a Light Function
In this video we will go through all of the details and options we have when we work with the Sky Atmosphere and Volumetric Clouds
In this video we will learn what PBR Materials are, and how to create one simple one with a couple of examples.
In this video we will go through what a Master Material is.
In this video we will go through what an Instanced Material is and how can we use them.
In this video we will see how we can use different material nodes to create effects on our materials.
In this video we will see a really easy way to connect materials one between each other in order to manipulate them in sequencer.
In this video we will introduce you to Sequencers editor
In this video we will explain you the best practices when working with Sequences.
In this video we will go through all of the CineCamera settings
In this video we will talk about the differences when working with Spawneable or Posessed assets in Sequencer
In this video we will learn how to create camera shakes and how to use them in sequencer
In this video we will go through all the Cine camera rails in Unreal Engine
In this video we will talk about the Rig Crane in Unreal Engine
Throughout this video we will see how to set up the Virtual Camera in Unreal Engine
In this video we will go through Unreal Engine's Virtual Camera Interface
In this video we will learn how to record through the Virtual Camera
In this video we will go through the Post Process inside Unreal Engine
In this video we will see the different parts of the settings inside the Post Process Volume
In this video we will see the different parts of the settings inside the Post Process Volume
In this video, we will talk about Open Color IO (OCIO) inside Unreal Engine
Welcome to "Unreal Engine: Cinematic Creation in 1 Day"! In this introductory course, you'll immerse yourself in the fascinating world of cinematic creation using Unreal Engine. Designed for beginners and those with some experience, this course will provide you with an overview and practical approach to creating cinematic sequences in a short period of time.
Unreal Engine is renowned for its ability to generate stunning visuals and immersive experiences. With its advanced tools and intuitive interface, Unreal Engine has become the preferred choice for many creatives seeking to bring their visions to life. In this course, you'll explore the fundamental basics to bring your ideas to life on the big screen and delve into the intricacies of its powerful features.
Through engaging practical projects and comprehensive step-by-step tutorials, you'll learn essential techniques for creating cinematic scenes, including camera movement, basic lighting setups, sound design principles, and simple visual effects implementation. You'll discover how to effectively tell compelling stories using the vast resources available in Unreal Engine's versatile toolkit.
By the end of this course, you'll have gained a basic yet solid understanding of the fundamental concepts of cinematic creation with Unreal Engine, empowering you to further explore and refine your skills in this dynamic and ever-evolving creative field.
Join now and embark on your journey towards cinematic creation with Unreal Engine in just one day!