Unreal Engine 5 - Realistic Environment Design for Beginners
What you'll learn
- UE5 basics, like installing the engine, importing assets, and navigating the engine
- Custom sculpted landscapes
- Landscape painting
- Foliage painting
- Level editing
- Editing collision to create a fully playable world
- Basic lighting, post processing, fog, and atmospheric effects
- Basic knowledge of UE4 or 5 would be helpful, but is not required
If you're new to Unreal, or want to get started creating highly detailed and professional outdoor landscapes, then you've come to the right place!
In this course I'll teach you all the amazing tools in UE5 that can be utilized to create levels and landscapes, and we'll put that knowledge to use by creating an entire island level, step by step!
If you don't have any experience in Unreal Engine 4, or 5, I've got you covered! I've dedicated part of this course to teaching the basic knowledge needed to complete this course. You'll learn how to install the engine, how to add objects to your new projects, and even how to navigate the engine and edit levels!
Once you learn the basics, or if you already have some experience, we'll hop into learning all of UE5s landscape tools! I'll teach you how to sculpt terrain, by going in depth into all the parameters available in the engine, as well as how to create a custom landscape material that we'll use to paint highly detailed textures onto our island. I'll even show you how to paint realistic foliage onto your levels.
But we won't just stop after having created our island! I'll even show you how to implement some of UE5s realistic water system, and how to set the mood of your scene with lighting, post processing, fog, and volumetric clouds.
After that, I'll even teach you how to make your level playable by customizing object collision, and adding invisible walls to keep players on the right path.
Who this course is for:
- Beginner to intermediate game developers who want to make high-end landscapes and outdoor levels
Hi, I'm Gavin!
I own Two Star Games, an award winning indie game studio, and I have been creating my own games since 2013. Since then I've published games like Cloud Climber, and My Beautiful Paper Smile, and am currently developing Choo-Choo Charles. My games have been played by hundreds of thousands of people, been featured by PC Gamer, have been on the front page of sites like Steam, Itch and Gamejolt, and have been played by popular influencers like Markiplier, and FGTeeV.
I've accumulated extensive knowledge of game art, storytelling, design, and of tools like Unreal Engine over the years. It's my goal here on Udemy to provide some of that knowledge to you, in a complete and comprehensive way, so that you can start creating the experiences that you want to create.