Unreal Engine5 Cinematic Trailer: Slow-Motion Bullet & Tanks
What you'll learn
- Animate slow-motion bullets, create blood effects, and design realistic hit and death reactions.
- Learn how to create cinematic scenes using Unreal Engine 5 Sequencer and cameras from scratch.
- Set up and animate a fully functional tank with turret control and movement physics.
- Record realistic tank gameplay animations using Take Recorder and physics-based effects.
- Attach characters to vehicles for more immersive and believable cinematic scenes.
- Create cinematic shooting effects like muzzle flashes, bullet hits, shockwaves, and camera shakes.
- Capture multiple dynamic shots of the same scene to create professional cinematic sequences.
- Master high-quality video rendering using Movie Render Queue and optimize with console variables.
- Combine Unreal Engine shots to create a fully polished, professional game trailer.
- Build the complete workflow for producing action-packed, cinematic game trailers in Unreal Engine 5.
Requirements
- No prior experience required — just your passion and creativity!
Description
Do you dream of creating stunning cinematic game trailers like the pros?
In this course, you'll learn step-by-step how to craft high-quality, action-packed cinematics entirely inside Unreal Engine 5 — even if you're new to it!
We'll start from the basics: mastering Unreal Engine’s Sequencer and Cameras, learning how to control shots, timing, and animation. Then, we'll dive into cinematic slow-motion bullet effects, character animations, blood and impact particles, and realistic hit and death reactions to build intense, movie-like action scenes.
But we won't stop there.
You'll also create a fully functional tank from scratch — building the vehicle class, setting up animation blueprints, rotating turrets, recording real gameplay animation using the Take Recorder, and adding realistic physics-based effects for a lifelike cinematic feel. We'll even attach a character to the tank for full immersion!
You’ll learn to:
Set up tank movement and turret control
Create tank firing effects with shockwaves, camera shakes, and reusable cinematic shots
Master multiple camera angles for the same scene to make your trailer visually dynamic
Use the Movie Render Queue with advanced console variables to render high-quality final videos
BONUS Section: Assemble your cinematic scenes into a polished real game trailer using After Effects templates.
Whether you want to make epic trailers for your own games or build an incredible portfolio piece, this course gives you all the tools and hands-on experience you need to create breathtaking cinematics.
By the end of this course, you will have:
Complete knowledge of cinematic production in Unreal Engine
A fully animated, action-packed tank battle scene
A professional-quality game trailer you can proudly showcase
Who this course is for:
- Artists who want to build high-quality action scenes and cinematics.
- Game developers looking to create professional game trailers.
- Filmmakers interested in real-time animation and effects.
- Beginners who want to learn cinematic creation in Unreal Engine 5.
- Anyone passionate about creating stunning visuals and storytelling with Unreal Engine.
Instructor
I am a video game developer and 3D animator with over six years of experience in the industry. I've taught numerous courses on topics such as Unreal Engine 5, C++, Epic Online Services (EOS), game NPCs, vehicle games, OOP in C++20, and pointers & memory management in C++, helping aspiring developers bring their ideas to life. On Udemy, I have published over 10 courses covering game development, programming, and animation.
I also developed the multiplayer shooter game "Deadly Domain," published on the Epic Games Store. Using Unreal Engine 5 and C++, I crafted a game that showcases my commitment to creating engaging and immersive experiences.
In early 2020, my siblings along with myself, founded Genifinity, which later became Genifinity Inc. in Canada in 2024. Our mission is to empower people through online courses in game development, programming, and 3D animation. We have published "Deadly Domain" on Epic Games, created over 10 Udemy courses, launched three YouTube channels, built three websites, and produced more than five short animated movies. Additionally, we've collaborated on over 50 projects with major companies worldwide.
My extensive experience as a motion graphic designer and 3D animator with large national television networks has enriched my skill set and perspective. With a passion for both game development and education, I am dedicated to helping others achieve their goals in programming, video game creation, and 3D animation.