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Unreal Engine 5 Environment Art Masterclass - Landscape PCG
Rating: 3.0 out of 5(4 ratings)
133 students

Unreal Engine 5 Environment Art Masterclass - Landscape PCG

Create a full Landscape Master Material, Nanite Trees, Foliage, Splines and PCG
Created byJan Benkwtiz
Last updated 11/2025
English
English [Auto],

What you'll learn

  • Create a complete Landscape Master Material with all functionalities
  • Create an Environment with PCG
  • Create a detailed Nanite Tree
  • Create detailed Nanite Grass Foliage
  • Create a Spline Path with TemporalDither
  • Cinematic Lighting
  • Water Shading with Depth Fade
  • Learn to use the Movie Render Queue
  • OCIO - Color Management for Export to DaVinci
  • Learn the Essentials about Textures and PBR
  • Parallax Occlusion
  • Endless Material Functions
  • Learn how to use Displacement
  • Create a 5km Landscape in GAEA and import into Unreal Engine 5

Course content

6 sections39 lectures20h 39m total length
  • Introduction1:52

    Learn Unreal Engine 5 environment art by building a cinematic forest, muddy road, and mausoleum with Blender, Substance Painter, Gaia, and Nanite PCG, plus dynamic landscape materials and wind-animated assets.

  • The Black Spruce Tree8:48

    Lets discuss what we will create in the first section. Its about a black spruce. An unsettling and scary Spruce Tree I always dreamed of creating.

  • Modeling the Branches of the Black Spruce1:35:10
  • Texturing the Branches of the Black Spruce in Substance Painter23:53
  • Modeling the Trunk of the Black Spruce21:53
  • Texturing the Trunk of the Black Spruce in Substance Painter22:04
  • Create the Black Spruce Tree1:00:41
  • Import the Black Spruce into Unreal Engine 5 with Wind Animation55:20

    Import and animate a black spruce in Unreal Engine 5 for landscape PCG, using wind animation and nanite foliage. Set up an HDR backdrop, skylight, and post-processing for rich lighting.

  • End this Section with a short Quiz

Requirements

  • You need to know how to open up Unreal Engine 5

Description

Hey there, future environment artists! Welcome to the Unreal Engine 5 Environment Art Masterclass: Create a Cinematic Black Spruce Forest. I’m thrilled you’re here to dive into this 20-hour journey with me, where we’re going to craft a jaw-dropping, foggy, and just a little unsettling black spruce forest that could easily star in a AAA game or cinematic masterpiece.

Picture this: you’re standing in a dark, misty forest. Towering black spruce trees sway gently in the wind, their branches casting eerie shadows. A muddy tiretrack road snakes through the scene, leading to a haunting mausoleum glowing faintly under cinematic lights. Thick, volumetric fog curls around the grass and stones, creating that perfect, spine-chilling vibe. By the end of this course, you’ll be the one building this world from scratch, using industry-standard tools like Blender, Substance Painter, and Unreal Engine 5.

Whether you’re a beginner dreaming of breaking into game development or an intermediate artist looking to level up with next-gen techniques, this course has you covered. We’ll start by sculpting a high-poly black spruce tree in Blender, unwrapping clean UVs, and texturing it in Substance Painter. Then, we’ll bring it into Unreal Engine 5 as a Nanite asset and make it dance in the wind. From there, we’ll create a master landscape material packed with pro features like parallax occlusion, runtime virtual textures, and automatic slope blending. You’ll also learn to craft a dynamic tiretrack road with spline meshes, master Procedural Content Generation for scattering foliage, and build custom grass to bring the forest to life.

The grand finale? We’ll tie it all together with a cinematic scene, importing a mausoleum scan, adding ultra-volumetric fog, cinematic lighting, and all the moody details to make your portfolio pop. This isn’t just a course—it’s your ticket to creating something that screams “hire me” to game studios or indie projects.

No matter your skill level, I’ll guide you step-by-step with clear, hands-on lessons. You don’t need to be a pro to start—just a passion for creating immersive worlds. So, grab your coffee, fire up your computer, and let’s get lost in this dark, beautiful forest together. Ready to make something unforgettable? Let’s jump in!

Who this course is for:

  • This course is for artists getting into Unreal Engine 5
  • Artists who want to create impressive worlds in Unreal Engine 5
  • Artist who want to create their own Assets and not copy paste Megascans