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Unreal Engine 5: Create a Halo-Like Energy Shield
Rating: 5.0 out of 5(2 ratings)
34 students

Unreal Engine 5: Create a Halo-Like Energy Shield

Create the core functionality for a Health & Energy Shield system inspired by the Halo game series.
Created byShane Rasmussen
Last updated 7/2022
English

What you'll learn

  • Craft and create and Halo 'themed' Health & Energy Shield system.
  • Create a custom actor component that can be applied to any actor.
  • Learn how to use Timers, Events and Structures.
  • Create a material that can be used to create a very customized shield VFX.

Course content

1 section21 lectures3h 18m total length
  • Create Project0:46

    In this lecture we create the project.

  • Create Shield Data Structure14:58

    In this video we create the Shield Recharge Event.

  • On Event Take Damage11:02

    In this lecture we create the event on take damage functionality.

  • Create our Pre-Charge Timer.6:51

    In this lecture we create our shield pre-charge timer.

  • Fully Recharge Health Event10:58

    In this lecture we create the fully recharge health event.

  • Fully Recharge Shield Event - Part 14:25

    In this lecture we create our fully recharge shield event.

  • Fully Recharge Shield Event - Part 24:21

    In this lecture we complete our fully recharge shield event.

  • Refactor Recharge Shield Event4:44

    In this lecture we refactor our shield recharge event.

  • Add Custom Sounds - Part 112:40

    In this lecture we add custom sounds.

  • Add Custom Sounds - Part 215:44

    In this lecture we continue to add and work on custom sounds.

  • Add Custom Sounds - Part 36:32

    In this lecture we add custom sounds to the project.

  • Create User GUI Widget - Part 119:40

    In this lecture we create the custom GUI user widget.

  • Create user GUI Widget - Part 24:42

    In this lecture we continue working on our GUI Widget Interface.

  • Create user GUI Widget - Part 33:13

    In this lecture we continue working on our GUI Widget Interface.

  • Create user GUI Widget - Part 48:10

    In this lecture we continue working on our GUI Widget Interface.

  • Create Shield Material - Part 111:45

    In this lecture we create the shield material.

  • Create Shield Material Instance - Part 14:04

    In this lecture we create the shield material instance.

  • Create Shield Material - Part 219:27

    In this lecture we continue working on our shield material.

  • Create Shield Material - Part 32:07

    In this lecture we continue working on our energy shield material.

  • Create Shield Material - Part 410:38

    In this lecture we continue working on our shield material.

  • Apply Shield Material to Actor Component21:20

    In this final lecture we finish adding the material to the player, tweak settings, and test our new actor component.

Requirements

  • Recommended: 8 GB RAM
  • Recommended: Desktop PC with Windows 7 (or later) 64-bit or a Mac with Mac OS X 10.9.2 or later
  • Recommended: Quad-core Intel or AMD processor, 2.5 GHz or faster
  • Recommended: DirectX 11 compatible video card
  • Unreal Engine 5 will run on desktops and laptops with specifications under these, but performance may be affected

Description

  • PROJECT FILES

    • Be sure to download (and extract) all assets for this course! The files found inside will be used in some of the lessons of this course and are necessary to complete our class project.

  • YOUR PROJECT

    • Go through the videos in sequential order! The lessons in this course build upon one another. Watching them in order significantly reduces your chances of getting lost or becoming confused. However we do regular project reviews to ensure we are all on the same page, to ensure your final project comes to completion successfully.

    • This class was designed to give you tons of creative control. So, once everything is said and done, feel free to go back into our project and change some of our variables and customize the shield how you want! Also, feel free to change sound assets, skeletal meshes, and particle effects to your own liking. It will be very easy to transform your shield the way you love most!

    • By the end of the video lessons, you will have the tools, skills and knowlege to create your own custom GUI, Material Shield instance and more. You are encouraged to take the skills you learned and apply them to making your very own custom system. I can't wait to see your results on the course.

Who this course is for:

  • No programming experience required.
  • Unreal Engine developers wanting to learn how to create a custom energy shield.
  • Anyone who just wants to take a fun course, or someone looking to add a similar function to their game.