
Learn to build a third-person action adventure level in Unreal Engine 4 using box collisions, collectibles, dynamic jumping sound system, music, dialogue, animated titles, a friendly companion, and free assets.
Explore dialogue creation in Unreal Engine 4 using a box trigger level blueprint to play a 2D wav when a third-person character overlaps, using a Do Once to prevent repeats.
Implement a treasure pickup in Unreal Engine 4 by building a treasure actor with a static mesh, icon billboard, blinking light, and trigger volume, plus interaction logic to collect treasure.
Create a media-driven widget in Unreal Engine 4 to display a video on screen using a media player, media texture, and a trigger box, then wire it into the UI.
In this game design course, I’ll be guiding you through the basics of how to create your own “Uncharted” style game. This course will be using Unreal Engine 4 – the same engine AAA game development studios used to make games such as Fortnite, Batman Arkham Knight, Bioshock, and so many others!
This course contains 15 engaging video lessons that will walk you the following topics step-by-step:
How to add music, dynamic sound effects, and dialogue to your game
How to create UI text and animated titles
How to make your own AI companions
How to trigger environmental events and spawn particles systems
How to make collectibles and other interactable objects
Have to change various player stats and inputs whenever you want
And more!
With the knowledge you’ll acquire from these lessons, you’ll understand how these concepts are used in EVERY video game and gain the confidence to combine these elements to create your very own third-person action-adventure game – full of well-paced sounds, realistic physics, slick titles, AI characters, dynamic player movement, and more! And no worries, no prior experience or programming knowledge is needed!