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Unreal Engine Cinematic Creator for Video Game Design
Rating: 4.6 out of 5(526 ratings)
4,854 students

Unreal Engine Cinematic Creator for Video Game Design

Use Sequencer to Create Cinematic Cut Scenes & Gameplay Moments for Video Games in Unreal Engine 4.
Last updated 1/2023
English

What you'll learn

  • How to use Sequencer in Unreal Engine.
  • How to create a fully functioning cut scene which is triggered from gameplay
  • How to create interactive and non-interactive cut scenes
  • How to animate cameras to create interesting emotions for the player
  • How to use Sequencer for gameplay - for example opening doors or triggering elevators
  • How to use Unreal's library of free assets to make a cool looking portfolio piece

Course content

5 sections41 lectures5h 20m total length
  • Welcome To The Course0:46

    In this video (objectives)…

    1. Quick rundown on what to expect in this section of the course

    After watching (learning outcomes)…

    In this section we'll be installing Unreal, and learning the basics of setting up a point light, changing our character and making one simple game moment.

    (UVR: 1_TB_CIN)

  • Install Unreal Engine2:58

    In this video (objectives)…

    1. Install Epic Games Launcher

    2. Install Unreal Engine 4.22

    After watching (learning outcomes)…

    You've got Unreal Installed and are ready to go!

    (UVR: 2_TB_CIN)

  • Community & Support3:51

    In this video (objectives)…

    1. Options for getting support from our community

    2. Looking for resource links under the video

    3. Using the GameDev.tv community forum

    4. Using the Unreal Facebook Group

    5. Real time chat on our Discord channel

    After watching (learning outcomes)…

    Clear on how to get support from our community and Teaching Assistants

    (UVR: 3B_TB_CIN)

  • Change Our Player's Hero10:52

    In this video (objectives)…

    1. Start a new project

    2. Download a free character from the marketplace

    3. Add the new character to our project

    4. Switch our default character to be the new character we've downloaded

    After watching (learning outcomes)…

    Clear on how to download and add a new default character to the game

    (4_TB_CIN)

  • UE 5.1 Warning: Importing Incompatible Assets1:17

    In this video (objectives)…

    1. A warning for anyone wanting to follow the course using UE5.1 or later.

  • Build A Simple Reveal12:09

    In this video (objectives)…

    1. Understand the difference between texture and material.

    2. Add materials to our grey box level to make it more interesting looking.

    After watching (learning outcomes)…

    Comfortable adding basic materials to our world objects.

    (UVR: 5_TB_CIN)

  • Highlight With Lights13:42

    In this video (objectives)…

    1. Examination of the main lights by deleting all the existing lights.

    2. Add directional light and skylight to light the world.

    3. Add point lights and spotlights to highlight your reveal.

    After watching (learning outcomes)…

    Understand how to use lights to highlight something important.

    (UVR: 6_TB_CIN)

  • Quick Look At Cameras7:26

    In this video (objectives)…

    1. Add some new cameras to the scene

    2. Move cameras to give a different view

    3. Pilot camera to move it to where you want it to go

    After watching (learning outcomes)…

    Comfortable with the basics of having multiple cameras in the scene

    (Unique Video Reference: 7_TB_CIN)

  • Blueprints & Trigger Volumes13:17

    In this video (objectives)…

    1. Create a simple blueprint to control a light.

    2. Link a trigger volume to the control of the light.

    After watching (learning outcomes)…

    Comfortable with the general way that blueprints work.

    (Unique Video Reference: 8_TB_CIN)

Requirements

  • Some familiarity with Unreal Engine and Blueprint is useful but not required

Description

** From the GameDev-tv team who has taught more than a million awesome students on Udemy **

Make your own cinematic moments using Unreal Engine 4's Sequencer Tool.

Sequencer (which is included with the Unreal Editor - no additional download necessary) is a powerful editor which allows you to add tracks and animate everything from your cameras to your characters to your world.

In this course you will be able to do the following:

  • Create your own non-interactive cut scene which is triggered from gameplay.

  • Compose interesting camera shots and animate your cameras as if you were Steven Spielberg's personal camera operator.

  • Create movement and flavor in your levels by animating world events to take place as the player moves through your level (explosions and landslides anyone?).

  • Create simple gameplay systems such as allowing the player to open doors when they run near them.

  • Create animation sequences and render them to movie format so that you can make your own short films if you so desired.

And along the way we'll talk about cinematography theory such as the different types of shots you can create or the various ways to move your camera, including creating camera rails and camera cranes.

Get plugged into our communities of amazing developers on Facebook (nearly 20k), in our own TA-curated Community (17k views/day), and our student chat group (10k live at any one time).

Who this course is for:

  • Beginner Game Developers
  • Indie Game Developers wanting to make their game more interesting
  • Artists and Game Designers who want to implement Cinematic moments