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Create & Polish a Hyper Casual Mobile Game in Unity with me
Rating: 4.7 out of 5(100 ratings)
812 students

Create & Polish a Hyper Casual Mobile Game in Unity with me

An Interactive Course where you decide the Features I add to this Hypercasual Mobile Game :)
Last updated 9/2025
English

What you'll learn

  • Learn how to write Clean Code
  • Learn the Mobile Game Creation Process
  • Learn how to Polish a 2D Game
  • Learn how to Code Independent Reusable Systems

Course content

15 sections82 lectures11h 51m total length
  • Project Setup6:01
  • The Game Plan4:33
  • Spawning the First Fruits7:09
  • The Spawn Line6:18
  • The Falling Fruit Line11:57

    Learn to render and position a fruit drop line in world space, show it during finger drag, and spawn fruit when the finger is released, with clean input handling.

  • Better Fruit Spawning8:19

    Spawn the fruit without physics while dragging to place the line at the clicked position, then enable the fruit’s Rigidbody to dynamic on release, refining sprites and prefabs.

  • Adding a Spawn Delay11:12

Requirements

  • The desire to learn !
  • C# Basics
  • If you've taken some of my courses, it's a plus ;)

Description

Hey there !


If you’re watching this video, it means that you are interested in the Interactive part of the course, and want to be part of it.

If not, you can still take the course & Learn by being a spectator.


And that’s okay ! Because you and me, are going to make an Amazing Game.


We are first going to create the Suika Game, also know as the Watermelon Game.

It’s basically a Merge Game, similar to 2048, but with Kawaii fruits !


This is not your usual type of course. I wanted this one to be kind of like a LiveStream, so that you can “Enter in my head” and Learn about the thought process of an Professional Game Developer.

This means that you will learn how to Organize your ideas, create an MVP (Most Viable Product) of your game, and Improve on it.


It also means that we will have Bugs ! And I’ll show you how to Track These Down.


You will learn about Good OOP Practices (Object Oriented Programming), how, and when to use them.


We will also tackle a very important part of Game Dev, POLISH.


I’ll show you how you can turn a simple 2D Game into an Addictive, Highly Satisfying Hyper Casual Game.


Wait, I did not talk about the interactive part of the course yet, did I ?


Well, anytime you have an idea to improve the game, you can Leave a Review with the feature you want, and I’ll try and Implement it !

It can be anything reasonably possible of course, from Expanding the game map, Adding more fruits, Adding themes, More effects or whatever you can imagine.


So if you feel like this is something for you, Enroll Now, and Let’s Do This !

Who this course is for:

  • Anyone who wants to Start Making Mobile Games
  • Avid Developers eager to Learn how to Polish their Game
  • Hyper Casual / Hybrid Casual Game Developers
  • Mobile Game Devs in General