Ultimate Guide to Unity Multiplayer Game Development 2020
What you'll learn
- Massive Multiplayer Game Development
- Photon Networking
- Unity Game Development
- PUN Networking
- MMO Development
- How to build an MMO
- How to build a Massive Multiplayer Online Game
- Remote Procedure Calls
- Photon Views
- Synchronizing Players Across Game Instances
- Syncing Player Position and Rotation
- Syncing Projectiles
- Multiplayer Concepts and Development
- Unity Multiplayer Game Development
- Unity Game Networking
Requirements
- Unity Development Experience
- C# Coding Experience
- General Computer Knowledge
Description
The Ultimate Comprehensive Guide to Unity Multiplayer Game Development! Develop Multiplayer Games!
Build your own .io game MMO just like Agar .io and Slither .io in Unity using Photon Networking!
Learn to build multiplayer games by developing a Massive Multiplayer Online Game (MMO) in Unity. You will use Photon Networking (PUN) to develop a comprehensive MMO that can support over 250 players. You will learn about Remote Procedural Calls, Photon Views, Network Ownership of players and many other Photon concepts. You will use Unity to develop this game, and you will integrate the Photon Network into Unity.
Developing multiplayer games is not hard! Developing an MMO is no where near as hard as many people on the internet would lead you to believe. This course will show the most important concepts of MMO Development.
Who this course is for:
- Unity Developers Interested in MMO Development
- Unity Developers Interested in Massive Multiplayer Online Game Development
- Intermediate Unity Developers
- Beginner Unity Developers
- Advanced Unity Developers
- Video Game Developers
- Photon Networking Developers
- Multiplayer Game Developers
Instructor
I have also published multiple applications developed in Unity on the App Store and Google Play Store. Unity (Unity3D) development is my specialty. I am also very competent with using Photon Networking in Unity. I am very proficient in the use of C#, as C# is the main language I code Unity in. C# is a very powerful language.
I have taken multiple advanced level computer science courses and I am completely fluent in C#, Swift, C++, Python, JavaScript, Assembly, Assembly Language (assemblers include SASM/NASM/TASM/MASM/A86) and Java. I also consider myself an expert on Unity and Arduino.
I have multiple published applications on the iOS App Store and Google Play App store. These applications were written natively in Swift and Android Studio. am an expert on Android and iOS app development using XCode. I am an expert on the Android Studio and XCode development environments.
I have written many programs in Assembly Language. I am very competent in 8 bit, 16 bit, 32 bit and 64 bit assembly language
I have made many programs and circuits in Arduino. I feel very comfortable using the Arduino IDE.