Game Jams & Rapid Prototyping in Unity
4.6 (19 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
175 students enrolled

Game Jams & Rapid Prototyping in Unity

Learn how to jam out game prototypes FAST? This course covers techniques to accelerate an AMPLIFY your jamming process!
4.6 (19 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
175 students enrolled
Created by Oliver Carson
Last updated 11/2017
English
English [Auto]
Current price: $34.99 Original price: $49.99 Discount: 30% off
5 hours left at this price!
30-Day Money-Back Guarantee
This course includes
  • 3.5 hours on-demand video
  • 9 downloadable resources
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
Training 5 or more people?

Get your team access to 4,000+ top Udemy courses anytime, anywhere.

Try Udemy for Business
What you'll learn
  • Rapidly prototype a game idea, and create a library of boilerplate code, and take part in Game Jams.
Course content
Expand all 14 lectures 03:25:13
+ Jam Session 01 : Creating basic game logic
2 lectures 44:41
Making the Player Logic
31:53
Creating a Custom Camera
12:48
+ Jam Session 02 : Triggers, Timers & Scoring
3 lectures 49:49
Creating & Reacting to Simple Triggers
10:37
Let's make a reusable Score Manager
14:44
Making a reusable Time Manager
24:28
+ Jam Session 03 : Levels, UI & Gameflow
2 lectures 48:42
Simple UI & Gameflow in Unity
31:27
Simple Grey Boxing in Unity with Primitives and Prefabs
17:15
+ Jam Session 04 : Finishing Up & Polish
3 lectures 47:03
Implementing Audio quickly with an Audio Manager
21:56
Simple Visual Polish & Tidying Up
06:50
Final Game Flow, Level Management & Packaging Up
18:17
Requirements
  • The course is suitable for anyone with basic skills with Unity 3D
Description

Ever wanted to take part in a game jam but don't know where to start?

Maybe you've got an idea that you want to get up and running quickly?

In Game Jams & Rapid Prototyping in Unity, we cover techniques and code to keep you focused on rapidly creating games not boilerplate code.

  • Get prepped for creating your own prototypes at 48 hour game jams.
  • Learn the pros, and pitfalls of creating a game with a heavy time constraint!
  • How to form teams, and manage the idea generation process.
  • Filling in art and audio when you're just a coder


We also cover making a full game jam prototype in just 3 hours of fully explained, code along exercises. Covering creating simple game logic, and a reusable framework to deal with common prototype functionality such as :

  • Scoring
  • Timing
  • UI
  • Gameflow
  • And Audio


This course is suitable for people with basic to intermediate experience with Unity 3D who want to learn about making prototypes quickly.

Who this course is for:
  • Anyone who wants to make small prototypes, or participate in Game Jams.