A to Z Unity® Development: Code in C# and Make Low Poly Art
4.9 (3 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
36 students enrolled

A to Z Unity® Development: Code in C# and Make Low Poly Art

Learn to use Blender to make 5 3D models of swords! Make a complete Ninja Survival game in Unity® with original art.
4.9 (3 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
36 students enrolled
Last updated 2/2018
English
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Current price: $139.99 Original price: $199.99 Discount: 30% off
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This course includes
  • 18.5 hours on-demand video
  • 7 articles
  • 3 downloadable resources
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
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What you'll learn
  • Create 5 3D models of different swords in Blender.
  • Make original art from scratch.
  • Build a mobile Ninja Survival game in Unity®.
  • Code in C#.
  • Integrate art from Blender into Unity®.
Course content
Expand all 141 lectures 18:25:04
+ Swords Assets (Blender Projects)
6 lectures 49:12
Claymore
11:35
Dagger
08:50
Greek Sword
07:32
Katana
13:42
Simple Blade
07:32
($500 value!) Source Files
00:01
+ Introduction to Unity
8 lectures 58:14
Introduction
03:13
Unity Editor
13:20
Moving a Cube
12:03
Materials
08:54
Lights
06:15
Particle System
06:20
Applying Physics
04:58
Asset Store
03:11
+ Introduction to Coding in C#
5 lectures 55:51
Introduction
02:08
Variables
16:59
Methods
16:19
If Blocks
07:40
Loops
12:45
+ Introduction to Inputs in Unity
6 lectures 58:59
Introduction
01:58
Key Presses
13:35
Moving a Player
11:03
Jumping
10:58
Moving Forward
07:18
Cycling Cameras
14:07
+ Introduction to Prefabs in Unity
7 lectures 01:04:14
Introduction
14:07
Introduction to Prefabs
16:51
FAQ on Instantiating Objects
00:27
Random Angles
09:15
FAQ on Destroying Objects
00:14
Explosion Effect
13:12
Adding explosion effects
10:07
+ Jumpers (Unity Project)
11 lectures 01:14:29
Setting up the Project
04:10
Building a Simple Scene
06:26
Percentage Coordinates
08:26
Clicking Variation
04:29
Player Movement
11:30
Orthographic Camera
05:28
Jumping Enemy
07:33
Jumping Enemy Movement
05:55
Killing the Player
02:33
Canvas
07:07
End Game Messages
10:52
+ Adding More Functionality (Unity Project)
9 lectures 01:16:55
Reusability
05:09
Dynamically Adding the enemy
03:51
Game Mode Switch
08:00
Setting Up The Rolling Enemy
07:04
Rolling Enemy Movement
13:11
Enemy Positions
07:41
Killing the Player
07:11
Depth Range
13:15
Horizontal Range
11:33
Requirements
  • Download and install Unity® 5.4.3f1 (for game set-up and coding) and Blender 2.78c or higher (for 3D modeling and texturing).
  • Unity® and Blender are free to download. Please download and install Unity® and Blender before purchasing this course.
  • This course was recorded on a Mac computer, but you can use Unity® and Blender on a PC.
Description

Are you interested in game design and development? 

In this course you learn how to draw digital art in Blender. You also build a Ninja game for mobile using Unity® with original assets made in Blender!

Enroll now to learn something no one can take away from you

In Part 1, artist Kevin Liao from Mammoth Interactive shows you how to use Blender to make low-poly art. You draw 5 3D models of swords for use in game development or other creations of your choice.

This course is perfect for beginners. We begin with a thorough introduction to the Blender interface. 

Blender is a powerful (and free) program that can be used to make art assets. The art you make in Blender is easy to add to games or other projects. Even if you're not an artist, you can make basic art models! 

In Part 2, developer Glauco Pires teams up with Kevin to teach you the fundamentals of designing, coding, and modeling a mobile game. This course is unique because we make both the code and the art for the game from scratch. 

First you design the game and its functionality in Unity®. You learn how to code in C# and build video game levels. Don't worry if you've never coded before. We start simple and add more to the game as the course goes on.

Included in this course is material for beginners to get comfortable with the interfaces. Please note that we reuse this content in similar courses because it is introductory material. You can find some material in this course in the following related courses:

  • C# & Image Processing Masterclass: Make Mobile Games & Apps
  • Make a Ninja Survival game for mobile in Unity and Blender
  • Practical Unity Developer Academy: Make Fully Featured Games
  • Build 22 Games in GameMaker Studio, C# Unity® & Blender
  • C# Masterclass: Make RPG & Mobile Games in Unity & Blender
  • Blender - Create 5 low poly swords for 3D character models
  • The Complete Real World Game Development and Design Bootcamp
  • Create 19 Low Poly Models & Your First 3D RPG In Unity® C#

Why Unity®?

Unity® is one of the most popular platforms in game development. You can use Unity® to build 2D and 3D games. Unity® is cross-platform, which means it is easy to use with other platforms.

Then you create the 3D models for the game in Blender. You build all the art assets for the game. You learn how to integrate your art from Blender into Unity®. 

Why Blender?

Blender, like Unity®, is a popular production suite that is free to download. Blender is a revolutionary tool for making 3D art digitally. With Blender, you can make art assets for games, like we do in this course. 

Enroll now to join the awesome community of Mammoth Interactive

Who this course is for:
  • Complete beginners. No prior coding or digital art skills necessary.
  • People who want to make games.
  • Beginners who want to learn 3D modelling.
  • Game developers who need art assets for a game.