Learn To Create An RPG Game In Unity
4.4 (2,803 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
14,812 students enrolled

Learn To Create An RPG Game In Unity

Game development made easy. Learn C# using Unity and create your very own classic RPG!
4.4 (2,803 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
14,812 students enrolled
Created by James Doyle
Last updated 11/2018
English
English [Auto], Italian [Auto]
Current price: $135.99 Original price: $194.99 Discount: 30% off
5 hours left at this price!
30-Day Money-Back Guarantee
This course includes
  • 18 hours on-demand video
  • 2 articles
  • 3 downloadable resources
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
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What you'll learn
  • Learn C#, a modern versatile programming language.
  • Understand the capabilities of 2D development in Unity.
  • Develop strong and transferrable problem solving skills.
  • Gain an understanding of the game development process.
  • Learn how object oriented programming works in practice.
Course content
Expand all 117 lectures 18:04:07
+ The Player
9 lectures 01:22:06
Chopping up player spritesheet
07:02
Sorting Layers & Orders
03:37
Giving Player Physics
04:45
Creating a Script & understanding variables
09:08
Moving the Player through scripting
14:07
Animating the Player
09:28
Setting up the Player Movement Animations
12:24
Facing the right direction
17:23
Walking into objects & preventing spinning
04:12
+ Switching Scenes
5 lectures 45:51
Switching Scenes
14:56
Preventing duplicate players
06:06
Starting at the correct point
11:44
Combining Area changers
08:51
Making sure the player is always in scene
04:14
+ Camera & Maps
11 lectures 01:38:12
Controlling the camera
09:07
Creating a Tileset
06:42
Creating a Tile Map
09:38
CHALLENGE - Create a simple town area
01:08
Keeping Camera inside the map
08:11
Hiding the map edges
07:17
Keeping the Player inside the map
10:18
Adding Screen Between scenes
05:20
Fading in & out
16:58
Calling the Fade
08:47
Loading Essential Objects
14:46
+ Dialog System
7 lectures 01:00:52
Laying out Dialog Box
09:26
Creating Dialog Manager & Reading Text
07:56
Reading multiple Lines
09:05
Activating & switching lines
16:26
Stopping the player moving
05:53
Showing names of characters
08:07
Hiding Name-bar for signs
03:59
+ Levelling Up
5 lectures 50:06
Player Stats
05:40
Adding a Levelling System
15:51
Testing Levelling
06:17
Gaining stats on Level up
14:50
Creating a Game Manager
07:28
+ In-Game Menu
10 lectures 01:31:48
Laying Out the menu
07:46
Laying Out Character Info
13:50
Opening & Closing the menu
04:47
Stop Player Movement
11:00
Setting up Stat references
10:36
Updating the Stats
07:26
Navigating the Menu
12:42
CHALLENGE - Layout the Stats Window
01:15
Opening the Stats Window
08:53
Filling out the Status information
13:33
+ Inventory
11 lectures 02:10:05
Making Items
15:19
Layout Item Window
10:23
Storing our Inventory & Getting Item Details
09:32
Showing the Items in menu
16:30
Sorting Items & removing spaces
14:44
Selecting Items
12:28
Add & Remove Items
19:44
Using Discard Button
01:58
Selecting Character To Use Item
09:36
Using Items
12:27
Picking Up Items
07:24
+ Money & Shops
7 lectures 59:59
CHALLENGE - Create shop scene using inner tileset
00:48
Getting Gold
05:09
Creating the Shop Menu
11:43
Creating a Shopkeeper
08:56
Showing Items to Buy & Sell
11:20
Selecting Items to Buy & Sell
14:37
Buying & Selling
07:26
Requirements
  • Mac or PC capable of running Unity 3D
  • A copy of Unity 2018 or newer
Description

Learn how to create and program your very own classic RPG game using Unity, an industry-standard game development program used by many large gaming studios and indie developers across the world.

In this course you won’t just be learning programming concepts, but tying these concepts to real game development uses. You will have access to a course forum where you can discuss the topics covered in the course as well as the next steps to take once the course is complete.

This course has been designed to be easily understandable to everyone, so whether you’re a complete beginner, an artist looking to expand their game development range or a programmer interested in understanding game design, this course will help you gain a greater understanding of development.

At the end of this course you will have developed the ability to create such game elements as:

  • Full top-down character movement

  • Creating tile-based maps in Unity

  • A full dialog system

  • Inventory creation & management

  • Stat-tracking & leveling up

  • Shop system

  • Turn-based battles with enemies

  • Boss Battles

  • Quest Management

Start learning today and let me help you become a game developer!

Who this course is for:
  • Anyone who wants to make their own 2D games.
  • People who want to create and publish their own games.
  • Complete beginners with an interest in learning game development.
  • Developers who want to re-skill across to game development.
  • People interested in working in the game design industy.
  • Competent and confident with using a computer.