Unity 2D Master: Game Development with C# and Unity
What you'll learn
- Learn C# from scratch and develop good coding practices
- Implement Unity's NEW INPUT SYSTEM with controller support
- Use Unity latest features: Tilemap, Cinemachine, 2D lighting and Postprocessing
- Implement complex player movement and animations
- Create enemies and traps, destructible objects, melee combat
- Main Menu, UI elements and TextMesh Pro package
- Implement Sound Effects and Background music
- Get familiar with powerful and versatile Particle System
- Implement moving and one way platforms
- Learn to save and load game data with Playerprefs
- Screen Shake
- Advanced Player Movements (Variable Jump, Multiple Jumps, Wall Slide, Wall Jump, Crouch)
Requirements
- PC or Mac
- Free Unity version (2020 or newer) and Visual Studio - Installation process included in the course
- No previous experience in C# or Unity is required- This course is beginner friendly and you can start from scratch
Description
This course is made in Unity 2020 (LTS) using Unity's newest tools and packages. I promise you that this is one of a kind course with short, informative easy-to-follow lessons. No time-wasting, that's why I call it Time Saver.
This course covers all skill levels and therefore is divided into two parts:
sections for complete beginners in C# and Unity
sections for game developers with experience
If you just started with Game Development, then the beginner sections are for you. The lessons will gradually increase your knowledge and improve the skills that are needed for the next part of the course.
The beginner sections are:
Installation
C# and Unity Fundamentals
Physics 2D Mini-Game
The 2D platformer section is the main part of the course in which you learn how to fully utilize the new input system with controller support.
This section will also start as beginner-friendly but it will slowly lead you into advanced programming techniques and solving complex tasks (melee attack, climb ladders, inheritance, virtual functions, lists, singleton pattern GameManager, etc). It will give you a foundation and a great concept on which you can build your games. In the end, make your games stand out with 2D lights and post-processing effects.
Update- Advanced Player Movement
Variable Jump
Multiple Variable Jumps (Double, Triple...)
Wall Slide
Wall Jump
Crouch
If you get stuck anywhere or need help, I respond to all messages.
You can also join the community on the Discord server and connect with other enrolled students. Also, don't forget that this course will expand over time and you can vote for the next lessons.
Don't miss this opportunity, you can't lose anything since the course has a 30-day money-back guarantee.
Trust me, you won't be disappointed.
Thank you for your time and see you in the course lessons.
Who this course is for:
- It's appropriate for both: complete beginners and developers with experience that wish to improve their skills
- If you search for quick, informative, straight-to-the point lessons then this is the perfect course for you
Instructor
Hello everyone, my name is Mario and I'm a self-taught game developer with a Bachelor's degree in Mathematics from the Department of Mathematics, Osijek. Through six years of freelancing, finding quality and short tutorials was my major stepping stone, so I decided to put all my knowledge and passion into unique, straight-to-the-point videos to help other developers. You will save so much time, learn faster, and in the end make a game faster.
To sum up, all my love and passion are in Unity courses with the goal to help you in your game developer path. Thank you and see you in the lessons.
I'm really looking forward to this journey.