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Unity VR RPG - Oculus Quest 2 & XR Toolkit 2021
Rating: 4.3 out of 5(70 ratings)
848 students

Unity VR RPG - Oculus Quest 2 & XR Toolkit 2021

Build a Virtual Reality Role Playing Game from scratch using Unity's XR Toolkit.
Created byCory Maklin
Last updated 9/2021
English
English [Auto],

What you'll learn

  • Oculus Quest 2 development with Unity
  • Unity’s new input system
  • Unity’s XR Toolkit
  • Unity's GameFoundation package
  • Inventory, equipment, stats and save systems
  • Integration and unit tests in Unity

Course content

8 sections49 lectures10h 38m total length
  • Welcome To The Course4:16

    Explore building a VR RPG in Unity using the XR Toolkit for Oculus Quest 2, covering enemies, inventory and equip systems, player selection, testing, and maintainable, scalable practices.

  • The Game1:05

    Explore building a VR RPG with inverse kinematics animation, a modular character with appearance changes, item management UI, enemy patrols and attacks, and a state-based damage system with experience upgrades.

Requirements

  • Be able to read C# code
  • Familiarity with Unity
  • Virtual Reality Headset

Description

This course is targeted to those that want to take their video game development journey to the next level. In this course, we'll be building a virtual reality role playing game from scratch.

In this course, you will learn:

  • How to build and test games for the Oculus Quest 2

  • How to use Unity’s new Input System

  • How to write code that’s efficient & modular

  • How to build games with Unity’s XR Toolkit

  • How to create inventory, stats, and equipment systems

  • How to make and work with user interfaces in Unity

  • How to implement enemy AI

  • How to modify the player’s appearance in VR

  • How to write unit and integration tests in Unity

  • How to import and use assets from the Asset Store

  • How to implement a save system

  • And more…

Why this course?

Unlike other courses which focus on teaching you the basics of Unity & C#, this course uses the latter to build a complex game on the assumption that you will learn from seeing how it’s done. This is the only course that teaches you how to make a RPG for Virtual Reality headsets (specifically the Oculus Quest 2).

This course is under active development. I plan on continually updating this course with new content as quickly as my time allows.

If all this sounds appealing to you, please join me, and I’ll see you inside the course.

Who this course is for:

  • People with a basic understanding of Unity and want to build a complex game
  • People interesting in making game for virtual reality headsets