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Unity Version Control with Unity 6
Rating: 4.7 out of 5(11 ratings)
90 students

Unity Version Control with Unity 6

Learn about Unity's own Version Control Solution (Formerly Plastic SCM) and connect your Projects to Unity Cloud
Last updated 6/2025
English
English [Auto],

What you'll learn

  • Version Control for Unity
  • Collaboration on Unity Projects
  • Connect your Repositories to Unity Cloud
  • Manage, Configure and Set up your Repositories

Course content

6 sections40 lectures4h 49m total length
  • Introduction1:22

    Explore unity version control with unity 6, covering basic setup, common operations, conflict resolution, and integration with plastic scheme and unity cloud.

  • Who is this course for?1:03

    Discover who benefits from this Unity version control course from advanced beginners to experienced developers, and how basic Unity knowledge helps, including familiarity with Git.

  • Unity Version Control in 5 Minutes6:56

    Discover how Unity version control integrates into the editor with Plastic and Unity Cloud, enabling collaboration, smart merges, file locks, and scalable repositories.

Requirements

  • Some initial experience with Unity

Description

This course explains how Unity Version Control works. UVC is Unitys new solution and alternative to tools like git. If you used any Version Control System with Unity in the past, this course might convince you that you can increase your productivity switching to Unity Version Control.


Here are some of the things you will learn:


  • Learn about Plastic SCM, the Version Control System which is now part of Unity

  • The difference between Repositories and Work Spaces

  • What Change Sets are, how they relate to Branches and how you can check them in

  • How to create and manage Branches

  • Learn how to DIFF different file types

  • Learn how to merge branches

  • Understand the difference between automated and manual Merges

  • Try out the different Merge Tools which Plastic offers for different file types

  • Understand Merge-Conflicts and learn how to avoid them

  • Learn about Smart Locks (or exclusive check-outs)

  • Configure which files should be ignored

  • Set up Collaboration

  • Configure Users and Organizations, understand Seats and Roles

  • Configure Permissions for Projects, Repositories, Branches or even individual files

and much more...


Hopefully you enjoy exploring the course. If you have questions, don't hesitate to contact me.


Note:
In some other aspects particularly regarding Unity Cloud, we expect some changes in the future. Some parts of the course will be updated in the near future.


Who this course is for:

  • Unity Developers curious about a new Version Control System