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Unity Pro Builder Warehouse
Rating: 4.6 out of 5(67 ratings)
765 students
Created byPete Jepson
Last updated 9/2024
English

What you'll learn

  • Learn 3D modelling directly inside of Unity
  • Professional approach to using Pro Builder
  • Create modular assets for your games
  • Learn to setup textures for your 3D models
  • Modular layouts of your 3D assets
  • Professional post production and light baking

Course content

9 sections91 lectures15h 34m total length
  • Introduction2:36

    Learn to use Unity ProBuilder to model and texture modular warehouse assets, snapping pieces into flexible layouts and building a workflow from blank scene to finished project.

  • Install Pro Builder13:39

    Set up Unity and create a project with the universal render pipeline, then install Pro Builder and Pro Grids via the package manager, and enable pre-release packages and first-person controller.

  • Install First Person Controller2:10

    Download the first person controller from the Unity Asset Store and import the starter assets into your project. Use the new Unity input system and import via the Package Manager.

Requirements

  • A computer capable of running Unity 2021

Description

In this course I am going to be showing you how to use Unity Pro builder to create a modular warehouse building.


  • Pro builder is a free 3D design package, much like Blender or Maya that you can use directly inside of Unity.

  • I will be taking you through the process of modelling and texturing individual modular items that can later be pieced together to build larger assets for your games.

  • I will be showing you a professional workflow for setting everything up from a blank scene through to a completed project.

  • Once we have built all of the modular objects I will then show you the process of snapping items together to build a final piece. Because the items are modular it means you can lay them out in any way you want. So you can build lots of different levels just using the same pieces.

  • We will then cover the process of baking light maps and adding post process effects to build a AAA quality scene.

  • By the end of this course you will be really confident using Pro builder and you will have developed the skills to go onto design your own 3D assets for your games directly in Unity.


So, why not enrol today and I look forward to seeing you in my course.

Who this course is for:

  • People who want to make awesome games in Unity
  • For people who want to create their own 3D models and buildings for games