Unity C# Mobile Game Development: Make 3 Games From Scratch
What you'll learn
- How to develop games for mobile devices (phones and tablets) using Unity
- Use Unity's mobile simulator to test the resolution and layout for all of the most popular mobile devices
- Implement touch controls using Unity's new input system
- How to implement ads for mobile games
- How to use push notifications for mobile games
- How to use deploy your games to mobile devices for testing and playing
- How to prepare and submit your game to be published on the Apple App Store or Google Play Store
Requirements
- Basic understanding of Unity and C#
- Either a windows or mac computer
- An android or apple phone is not necessary to take the course but you'll need access to one if you want
Description
Build 3 simple mobile games using the free Unity game engine. Learn all the ways mobile games differ from pc games (including touch inputs, push notifications, ads for revenue, screen resolutions and layouts and more). Develop your own awesome mobile games and publish them on the Apple App Store or Google Play Store.
This course is not for absolute beginners. You'll need a basic grasp of Unity and C# (understanding variables, methods, if statements, loops and other similar concepts) before you get started, so you're ready for the more advanced concepts taught.
By the end of this course you will be able to...
Create games specifically designed for mobile devices using touch input controls.
Ensure that your game will work well no matter what device size or resolution is being used.
Create push notifications to inform players about changes in status for the game (eg. their energy has recharged).
Implement Unity's advertising system so that you can make money from displaying relevant ads in your game.
Use Unity's profiler to identify what, if any, performance issues users will have in your game.
Prepare your game and understand how to submit it to be published on the Apple App Store or Google Play Store.
This course is created with both Windows and Mac users in mind, meaning you can get full benefit whether you are a windows or mac user. We'll also walk you through deploying to both Android (Google) and iOS (Apple) by showing you how to set up your developer account and submit your game.
All students have access to the Q&A forums where our Instructors, Teaching Assistants and Community are ready to help answer your questions and cheer on your success.
Who this course is for:
- Anyone interested in mobile game development
Instructors
As an instructor, Rick has taught more than 1 million students, creating more than 20 of the most popular online courses here on Udemy. He is a founding partner of the GameDev-tv team whose mission is to helping aspiring game developers to create and grow.
Rick has a long history of managing teams, growing businesses and teaching technology. For more than 10 years Rick worked within the video game industry as Game Designer, Producer, Creative Director, and Executive Producer, creating games for console, mobile, PC and Facebook. He founded an Indie game studio, Inspirado Games, which was acquired in 2012 by Electronic Arts / PopCap. He has worked on cool IPs such as Mario, Transformers, Captain America and Mortal Kombat and created successful new IPs from scratch (such as "GardenMind" which was nominated for Canadian Game of the Year in the social / mobile category).
As a qualified Career Coach, Rick has helped thousands of people achieve their dream of making games for a living - both as Indie Game Developers and as valuable game industry employees.
Rick lives in Australia with his wife and 2 daughters. He likes to tell Dad jokes. You've been warned!
GameDev tv was created to help anyone learn how to develop, design and sell indie games. We have some of the best-selling and highest rating game development courses on Udemy.
We have more than a million students, and our aim is to make and maintain high quality courses that are engaging and entertaining for them.
GameDev tv offers comprehensive courses on Unity, Blender, Unreal, coding in C#, C++ and more. Looking to learn about a topic that we don't cover? Get plugged into our communities of amazing developers on Facebook (nearly 20k), in our own TA-curated Community (17k views/day), and our student chat group (10k live at any one time).
Hello, I'm Nathan. I've been making and modding games for as long as I can remember. I started to get serious about coding when I was 15 and quite quickly stumbled across Unity and have been deep within the engine ever since. I really enjoy building systems, gameplay mechanics, and have spent a lot of time experimenting with multiplayer networking.
Online I go by the name of Dapper Dino and have been growing my YouTube channel since 2018, mostly teaching people the more intermediate topics so that they can use Unity to make the game of their dreams! I'm also part of the Unity Insiders program which gives me access to the latest and greatest information as well as amazing connections with Unity developers and content creators.