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Unity Meta Quest Development: MR & Camera API & Colocation
Rating: 4.1 out of 5(10 ratings)
80 students

Unity Meta Quest Development: MR & Camera API & Colocation

Unity, MR
Last updated 4/2025
English
English [Auto],

What you'll learn

  • Use Unity to develop MR (Mixed Reality) games & applications
  • Learn MRUK of Meta XR SDK
  • Use Passthrough Camera API to get camera access
  • MR Multiplayer Colocation Basics

Course content

2 sections14 lectures4h 35m total length
  • Create a Unity project (SDK v72)10:48

    Import the meta xr sdk into unity, explore the all-in-one package, and set up a unity project with android build support and the urp rendering pipeline for meta quest development.

  • Import SDK & Project Setup (SDK v72)17:46

    Switch the packaging platform to android, import the quest development sdk, install the meta xr all-in-one, and run the project setup tool to fix desktop and android settings.

  • Basic Interaction Setup & Build (SDK v72)19:29

    Configure basic interactions in Unity with the Meta XR SDK, enabling hand tracking or controllers, adding grab interactions via interactor and interactable, and building to Quest with OpenXR runtime.

  • Import SDK Samples22:41

    Import sample packages from the xr sdk to learn interaction and mr features, then package and run scenes on quest to practice gestures, wrist UI, passthrough, and scene switching.

  • SDK v74 OpenXR0:18

Requirements

  • Unity, Meta Quest 3 or Meta Quest 3s

Description

This course will introduce how to use the Unity Meta XR SDK officially launched by Meta to develop Quest Mixed Reality (MR)  Applications in Unity. Through systematic learning, you will learn:

  • The mystery of MR interaction: passthrough, collision between virtual objects and real objects, occlusion, spatial anchor ... You will learn useful MR development tools from Meta such as MRUK to accelerate your project!

  • The realization of cool MR visual effects: MR Portal, mesh destruction... These special effects that once only existed in imagination can all be achieved by yourself, infusing your MR Application with boundless creativity and visual impact!

  • Development based on camera data: Quest has now opened up camera access. You can use passthrough camera API to realize many wonderful effects such as image tracking, object recognition, and many more cool AI functions can be developed!

Whether you are:

  • A developer with a dream, eager to make a big splash in the MR field

  • A creative designer, hoping to turn unrestrained imagination into reality

  • An enthusiast who is full of curiosity about MR Technology and want to explore the infinite possibilities of the integration of the virtual world and the real world

This course will open a door to the future for you!

Who this course is for:

  • Developers who want to create MR games or applications on Quest