Unity main Game Banao! Introduction to Unity (Hindi/Urdu)
Requirements
- Beginner's knowledge of any one Programming Language
Description
This is an introductory course that gets you started with learning Game Development in no time.
The course will allow you to learn basics of Unity 3D, the tool we will use for developing games.
Our first section is theoretical that includes:
What is a game
What is game development
Why do we make games
Who are the people who make games and what are their roles
What tools and hardware we need for game development and this course
Then we start our practical journey of game development. Here we will start off with:
How to download and install Unity on computer
How Unity user interface works and what are different UI layouts.
What is a game view and scene view
What is inspector
What is explorer, hierarchy and console
How to use mouse in Unity
How to add basic game objects in Unity like Cube, Sphere, Cylinder and Capsules etc.
How to combine these basic objects to make more complex items (We make a tractor for example)
More Concepts:
Creating and adding materials to give colors and surface to 3d objects
What are transforms (translate, rotate, scale)
3 Ways of applying transforms to an object in Unity
Adding game physics, how physics works in Unity
How to add gravity to an object using rigidbody
We create an example football field
How object collision works - What are colliders
Importing a 3D human character on the field
Trying out colliders
Creating a rolling ball maze
This course will give you sufficient starting knowledge so that you can continue to learn more advance topics in future.
Who this course is for:
- Students who don't know game development
- Beginners who want to start learning Unity Game Development
- College and School Students willing to learn game development
- University Students who know basics of Programming
- Anyone who wants to know what game development is
Instructor
My career has been a mix of entrepreneurship and technology training.
I've been teaching university students since 2004. I've taught tens of thousands of successful engineers who are doing amazing in the industry.
I have worked for different companies as project manager, engineer, business development expert, consultant and mostly I've been associated with software development industry.
I have MS degree in Computer Science and have a strong relationship with universities and teaching. Programming and software development has been my core skill and my latest passions are 3D/2D Game development, character design and rigging, artificial intelligence and machine learning and mobile application development.