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Unity Level Design : Abandoned House
Rating: 4.6 out of 5(295 ratings)
2,890 students

Unity Level Design : Abandoned House

Make a scene inspired by 'The Last of Us'
Created byPete Jepson
Last updated 11/2025
English

What you'll learn

  • Level Design
  • Post Processing Volumes
  • Sculpting terrains
  • Texturing terrains
  • Level lighting
  • Baking lightmaps
  • How to record videos from within Unity

Course content

9 sections72 lectures16h 33m total length
  • Introduction0:22
  • Install Unity5:42
  • Unity Overview3:10

    Create a new Unity 3D project in Unity 2019.4.1, save it to a location with an export name, then add a cube and practice moving, rotating, and scaling.

Requirements

  • Basic understanding of the Unity Game Engine
  • At least 10GB hard drive space

Description

In this course I will be showing you a professional workflow for creating a level from a blank scene through to completion that is inspired by the video game: "The Last of Us".

We will be using free props and models collected from various places online and I will be showing you how you can modify them in Substance Painter to make props fit within an environment that meets your vision.

We will be covering the following:

  • Terrain sculpting

  • Painting terrain textures

  • Arranging flowers, grass, ivy, rocks and trees

  • Level layout of an abandoned house

  • Re-texturing assets in Substance Painter

  • Creating decals in Substance Painter

  • Lighting and baking lightmaps in Unity

  • Using post processing volumes

  • Adding environmental sounds

  • Recording video within Unity for your portfolios

By the end of this course you will have developed the skills needed to build your own levels for your own games.

I look forward to seeing you in the course


Music by Jason Shaw: from freemusicarchive

Who this course is for:

  • If you are passionate about game design and want to create your own levels then you will love this course