C# Unity Game using the Wax Blockchain
What you'll learn
- Create a 2D Game with Unity
- Blockchain integration using the WAX blockchain
- NFT integration
- Signing in with a WAX Wallet
Requirements
- Some C# and Unity experience would be beneficial
Description
Create a 2D, Pac-Man style, maze game using Unity and C#. Then learn how to integrate NFTs using the WAX blockchain.
What you'll learn:
How to use the Unity Editor
C# Scripting
Tilemaps
NavMesh and AI
Animation
What’s included:
Unique character and environment art usable in your own projects
Full source code to the finished game
Certificate of completion
Have you also wanted to create a Pac-Man style game and didn't know where to start?
This course will take you from zero to hero in just a few hours.
Want to add your game to the blockchain and integrate NFTs right into your gameplay? By the end of this course you will have created your own NFTs, deployed them to the blockchain, and integrated them into your game!
Testimonials from other courses:
Exactly what I was looking for. Hooks, canvas, and roguelikes. Lots of good design patterns as well, at least so far. I will be going through this course but trying to implement the features using typescript. Please continue with another intermediate course. Thanks much.
Alex Barber
Very cool what you can do in under 3.5hrs! Morgan breaks down core concepts and gives you an overview of all the tooling needed to be successful with your game idea. Nice pacing and fairly comprehensive! Would love to see a more in dept discussion about grouping and managing assets and resources in both Tiled and Phaser. Great Tutorial!
Tech Ninja | Web & IT
Who this course is for:
- Game developers interested in incorporating blockchain functionality like NFTs into their game
Instructor
I've been developing games using Unity3D for over 7 years now. I currently have ten games published on the Android app store. My first game I ever wrote, 'Isle Survive', has had over 1 million downloads and an average rating of 4 out of 5. I have also written numerous Unity plugins to enable adding features to mobile games like advertising banners and 'In-App' purchasing.
Account packages, haulage systems, mainframe processors, websites... I've done all sorts of programming but now I try to write games and it is so much more fun!
I still remember how excited I was, getting my ZX81 and writing my first few lines of BASIC. Yes I'm that old...
I love how the barrier of entry to game development has been lowered these past few years. I'm sure this has a lot to do with the current indie game explosion and I'm very excited for the future.
Why not join my discord server and say hello?!