
Develop tail-based movement by tracking the head’s last position and rotation, store local Euler angles, and update tail pieces with a for loop in Unity in 3d space.
Create a Unity snake game manager to auto spawn pickups within the game field, using serialized fields for the pickup prefab, field bounds, and a get random pickup position routine.
Connect the snake head to the input master, define left and right direction vectors, and rotate the head using input callbacks to move the snake with keyboard or gamepad.
Are you ready to level up your Unity game development skills? My new online course on Snake 3D will teach you how to create a classic arcade game with a modern twist. In this course, you'll learn how to design and code a 3D version of the classic Snake game, complete with challenging obstacles and pick-ups.
I will guide you through the entire process, from setting up your project to refining your game mechanics. You'll learn how to use Unity's powerful tools and features to create stunning visuals and engaging gameplay.
Whether you're a beginner or an experienced developer, this course is perfect for anyone looking to create their own game with Unity. Don't miss out on this opportunity to learn how to make Snake 3D and take your game development skills to the next level!
This course is a Beginner/Intermediate course, so if you have trouble in any case, write me a message or Q&A, and i'll help as best as i can.
Game Concept
Snake 3D is a basic concept in which the player navigates a 3D snake through a gridbased Playfield. The snake constantly moves forwards, so the Player has to act accordingly to avoid Obstacles and it's own tail. Eat pickups to grow the snake and increase the score.
Unity (2021.3.3f1 used in this course)
We will create the basic navigation mechanics
We will create different Game Modes
We create a Menu and UI panels
We create pickup mechanics to increase snake length
We use Text Mesh Pro for beautiful font visuals
We create a Windows Build, to show the basics.
C#
We will put in functionality with scripts using Visual Studio Code and C# (you can use any other IDE)
We learn to use: floats, integers, booleans, Lists, void and delegate functions
We create the game logic and all needed Prefabs
We learn to integrate Text Mesh Pro for beautiful font visuals
We learn all needed content for the New Input System
We intergate Keyboard and Gamepad playability
We create a scrolling Texture mechanic for the main Menu
Extra
We check out multiple extra game ideas to make a more different Snake 3D game, so you can stand out of the crowd
Conclusion
As a result of this course you should be able to create your own levels with different game Modes.
In the end of this course you will have a fully functional Snake 3D - Arcade Game
Course Material
multiple UI-Elements like Buttons and background grafics
5 3D Models - - Snake Head, Snake Straight piece, Snake Corner piece, Snake Tail Piece, Border Gras Piece
The Course Material is for education purposes only, so if you want to release your own game, create your own grafics and 3D Models for that. All Materials i provide are for education only and should not be in your final release!
Challenge
After you have created nice Menus, Buttons, 3D Models, new Levels and maybe additional content, upload the Game to any Gaming Website, Google Playstore, Apple Store or even Windows Store or Steam.
So what are you waiting for?
Let's make your dream game a reality!!
Level: Beginner/Intermediate +
Video Course Length: ~
Unity Version required: 5.6+