Unity Game Tutorial: Battleships 3D
4.6 (7 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
87 students enrolled

Unity Game Tutorial: Battleships 3D

Learn how to create your own Battleships 3D game in Unity Game Engine.
4.6 (7 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
87 students enrolled
Created by Octo Man
Last updated 2/2020
English
English [Auto-generated]
Current price: $69.99 Original price: $99.99 Discount: 30% off
5 hours left at this price!
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This course includes
  • 9.5 hours on-demand video
  • 2 articles
  • 3 downloadable resources
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
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What you'll learn
  • How to create a fully working Battleships 3D game with Unity.
  • We take a look into C# classes, functions, variables, arrays, lists, loops and much more.
  • Raycasting for physical checks.
  • Animate UV textures by code for animated Water.
  • How AI works and plays alone.
Course content
Expand all 73 lectures 09:31:54
+ Playfield
4 lectures 41:00
Tile Setup
07:43
Tile Info #1
09:00
Playfield #1
14:42
Animating Water UV
09:35
+ Placing Manager
12 lectures 01:26:11
Placing Manager #1
09:54
Placing Manager #2
07:42
Creating the Ghosts
07:27
Ghost Behavior
08:53
Activating Ghosts
05:22
Checking for Tiles
09:15
Placing Manager & Layer
05:32
Using Ghosts
06:21
Rotating Ghosts
05:24
Ship Prefabs
05:31
Ship Behavior
07:07
Placing Ships
07:43
+ Placing User Interface
4 lectures 32:28
Placing Button Design
12:01
Placing Canvas & Buttons
07:42
Button Input
08:52
Limit Ship Placement
03:53
+ Game Manager
7 lectures 53:09
The Tile Class
09:17
Player Class
13:05
Update Grid
12:18
Updating Ship Prefabs
00:58
Debug Grid
09:07
Testing Debug
02:21
Check if Occupied
06:03
+ Placing Management #2
5 lectures 54:00
Visual Ship Place Amount
10:21
Clear All Ships
10:25
Check if All Ships placed
10:28
Check Own Playfield #1
15:54
Check Own Playfield #2
06:52
+ Battle Preparation Steps
14 lectures 01:53:14
Game State Maschine #1
11:58
Game State Maschine #2
06:28
Setting The Game Start
03:49
Hiding Panels
11:07
Panel Buttons
08:29
Ready Button Function 1
07:12
Switching Players
01:53
Camera Positions
06:55
Moving the Camera
08:40
Completing Ready Button Function
11:48
Auto Place Ships #1
18:16
Auto Place Ships #2
11:12
Auto Place Ships #3
03:13
Auto Place Ships #4
02:14
+ Game Play
10 lectures 01:06:43
Shooting Panel Buttons
05:05
Updating TileInfo
05:40
Calculating Opponent
03:16
Check Shot #1
04:16
Check Shot #2
07:35
Check Shot #3
06:51
Check Shot #4
02:03
Check Shot #5
08:50
Shooting a Rocket
17:10
Updating The Check Shot
05:57
+ AI Programming
7 lectures 59:12
NPC 1 - Check Revealed Tiles
08:49
NPC 2 - Neighbour Tile Check
12:54
NPC 3 - Shoot a Random Neighbour
05:54
NPC 4 - Normal Random Shot
04:59
NPC 5 - Bug Fixes - Trigger NPC Shot
12:27
NPC 6 - Update GetNeighbours
05:51
NPC 7 - Autoplace
08:18
Requirements
  • PC or Mac.
  • Mouse & Keyboard
  • Basic knowledge in Unity is always helpful.
  • The mood to finish the course.
  • Uniyt Version 5.6+ is recommended.
Description

In this Course you'll learn how to create a Battleships 3D with Unity Engine. Pen and Paper games like Battleships are also quite popular even on mobile or pc. I will show you step by step how you can create Batlleships 3D.

This course is a Beginner/Intermediate course, so if you have trouble in any case, write me a message or Q&A, and i'll help as best as i can.

If you are beginner, you might have some trouble to follow, but the videos will guide you through the complete course. Don't forget you only become better if you repeat things and keep on learning!

So we create Systems which will give us the freedom to:

C# (Monodevelop)

  • Placing mechanism to place all Battleships in a 3D

  • A statemaschine to handle all players / cpus

  • Turn base game play

  • AI which is able to play completely alone

Unity (2019.1)

  • we create a playfield

  • we create a GameManager

  • we create a main menu scene where we can pick who wants to play

  • we create a game over scene panel

Course Material

I provide the following Material with the Course:

  1. 5x Ship 3D Model

  2. 1x Rocket 3D Model

  3. 7x Button Graphics 2D

  4. 1x Tileable Water Texture 2D

  5. You have to write the code on your own, i do not provide the final scripts!

All other graphics for Menu's, Icons, Images or Buttons need to be created on your own.
All Materials i provide are for education only and should not be in your final release!

Conclusion

In the end of this course you will have a fully functional Battleships 3D Game.

Challenge

After you have created nice Menus, Buttons, and maybe additional content, upload the Game to any Gaming Website, Google Playstore, Apple Store or even Windows Store or Steam.

So what are you waiting for?

Let's make your dream game a reality!!

Level: Beginner
Video Course Length: ~9.5 hours 
Unity Version required: 5.3+

Who this course is for:
  • You always wanted to create your own game.
  • You want to learn Unity.
  • You want to finish your first game.
  • You always wanted to create your Battleship 3D game.