
Install the right version of Unity using Unity Hub, download the editor for free, and manage multiple Unity versions while following the free license terms for under 100k revenue.
Install notepad++ and configure Unity to use it as the external script editor by setting the path in Edit Preferences, then test by creating a new script.
Create a new Unity 3D project to adapt 2D assets into 3D, import the assets package, and configure textures as sprites with point filter and no compression.
Learn to set up a 2.5d map by placing grass assets, aligning the camera, and adding 3d box colliders and gravity to the player.
Learn to implement basic player movement in Unity 3D using a script for left-right motion and jumping, with ground checks via raycast and sprite facing control.
Set up a 2D Unity animation system by creating an animation folder, making idle and running clips from sprites, and controlling transitions with a float parameter named running via script.
Place a 3d barrel obstacle in the map, attach a capsule collider, add a rotation animation, and write a collision script to destroy the barrel on contact.
Learn to customize a Unity scene by setting a solid camera background, adjusting lighting, and sculpting terrain with textures and fog for depth.
Add three cloud types from the 3-D paint folder to create depth and realism in a 2.5d scene, and script cloud movement with a tunable speed.
Import assets to build a 3d world with 2d sprites, a ground plane, and a 45-degree top-down camera; apply a z-based sorting script for correct rendering.
Add rocks and grass to the map in a 2.5D scene, organize them into groups, adjust positions and rotations, and assign the proper scripts.
Create an empty game object named tree and arrange a forest with varied positions and rotations. Add a box collider to trees, adjusting center and size to prevent player clipping.
Create a player in a Unity 2.5D game by building a sprite-based object with a collider and scripting movement using the w, a, s, d keys and a camera follow.
Develop idle and running animations for the player in Unity, organizing animation clips (idle top, run left/right/down) and driving transitions with direction and speed parameters in the animator.
Create a tent game object with a dedicated entrance collider and a tent tag, then script collision to destroy the player on entry, showcasing 2.5D interactions.
Unity for Game Development is a high-level game development software used by thousants of companies and indie developers, it's easy to use and very powerful. Unity can be used to create AAA games and also Indie games. When you understand how to work with Unity you will unlock a tecnology full of potential to make your game dreams come true.
A 2.5D Game, is a project that uses 3D and 2D as the game style. on Unity you can develop game in many ways, and in this course you will see how its possible to create a awesome and unique look using 3D and 2D in the same scene. It's important to know the basic knowledge of C# programming since the couse is not focused on teaching these content.
Students who want to launch a game for Mobile or Other platforms know that the look of the game is a mandatory part of the success of it, that’s why 2.5D is playing a huge role in the industry, it’s simple, fun and it looks good.
This course is a comprehensive introduction to 2.5D style inside Unity that will have you making games in this style. Enroll in this course and get to learn a awesome way to make wonderful 2.5D games.