
Set up a Unity project for a simple hyper casual rescue game by configuring build settings, switching platforms, and adding text mesh pro for UI.
Create a main menu scene in Unity: set a black portrait canvas with orbit title, add a play button and scores, and connect the main menu, game, and sound managers.
Main menu manager retrieves current score, high score, and best from game manager, shows or hides them, and animates the score; play button loads game scene with a click sound.
Create the colorful chaos game in Unity, a simple hyper casual game where blocks spawn and you match the bottom block’s color, building on the main menu from previous videos.
Set up main menu with a black background and Color for Chaos title in TextMesh Pro. Add a play button, score text, and main menu, game, and sound managers.
Implement singleton sound and game managers in Unity, enable don't destroy on load, play audio clips, manage current and high scores with PlayerPrefs, and switch between main menu and gameplay.
Configure the main menu manager in Unity by wiring serialized fields for score text, high score text, and new best text, handling awake initialization, click sound, and gameplay scene transition.
Move the player by clicking to set a direction, bounce off edges, and handle obstacle collisions with a game manager ending the game, including direction, rotation, and movement calculations.
Learn to build a simple collector game in Unity with two scenes, a player, and collectible points, including click-based particle effects and a start-to-score animation before the timer ends.
Create a sound manager and game manager with Unity singleton instances, persisting across scenes, and play sounds via audio source. Switch between main menu and gameplay scenes, track high scores.
Create and connect a gameplay manager in Unity, implement start/score/game regions, manage game finish and score spawning, count down time, update score, and return to the main menu.
Welcome to the "Complete Unity Course for Beginners: Fun Game Projects"!
Are you ready to dive headfirst into the exciting world of game development with Unity? If you're a beginner looking to learn game development, this course is your ideal starting point. We've designed it with simplicity and fun in mind, providing you with hands-on experience to create five engaging games from scratch.
Here's what you'll be learning and building:
DotRescue: In this game, you'll dodge spinning blades while controlling a ball on a rotating disk. Learn to create a complete 2D hyper-casual game with a main menu and gameplay screen. Dive into basic C# scripting and game management.
Orbits: Enter the world of orbital navigation and obstacle avoidance. Rotate within orbits to collect points while dodging randomly spawned obstacles. You'll master prefab creation, object spawning, and scoring systems.
Colorful Chaos: Test your reflexes in this colorful matching game. Match falling blocks with their corresponding colors by pressing the correct block. Experience a game with a Tetris-style look and Piano Tiles-style mechanics. Dive into simple animation techniques through scripting.
Traffic Arrow: Take control of a moving arrow and navigate through a maze of obstacles. Your goal? Survive as long as possible. Learn about scoring mechanisms, obstacle generation, and game difficulty scaling.
Collector: Race against the clock as you collect points with increasing difficulty. Dive into Unity's Animator, animations, and particle systems to add excitement to your game.
Throughout this course, you'll not only build these games but also gain a strong foundation in Unity and C# scripting. We've designed each project to progressively challenge and expand your skills. By the end, you'll have a diverse portfolio of games, a strong understanding of game development concepts, and the ability to create your own games from scratch.
Our step-by-step approach, beginner-friendly explanations, and hands-on projects will make your learning experience enjoyable and effective. No prior game development or programming knowledge is required – just your enthusiasm and a desire to create fun and engaging games.
Don't miss this opportunity to kickstart your game development journey. Enroll now, and let's start building together!