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Game Dev Essentials: RPG Mechanics for Indie Games in Unity
Rating: 4.8 out of 5(5 ratings)
94 students

Game Dev Essentials: RPG Mechanics for Indie Games in Unity

Core RPG Mechanics to add in any unity project
Last updated 3/2026
English

What you'll learn

  • 1 - Attribute Points (Distribution on points on Level Up)
  • 2 - Attribute Modifiers (Items, Buffs, Debuffs)
  • 3 - Abilities (Damage, Critical Chance, Cooldown)
  • 4 - How can you handle Damage Calculation for an RPG
  • 5 - Experience Points (Earn XP, Level Up)
  • 6 - Inventory (Add Items, Remove Items, Swap Items)
  • 7 - Quests (Add Quest, Complete Task, Complete Quest)

Course content

7 sections49 lectures7h 2m total length
  • What are we going to build?9:38
  • Creating the Project11:07
  • Adding Packages: GUI Parts and Basic RPG Icons3:47

Requirements

  • Computer capable of running Unity
  • Familiarity with C# programming

Description

Demystify techniques that can bring your game to another level!
There is a reason for so many games even today are still inserting RPG elements: because they are FUN!
I will help you to learn how can you implement a lot of those elements into any game that you want.

What You’ll Learn:

  • Attributes Distribution: Give your players meaningful choices when leveling up, just like classic RPGs (Ragnarok, Dofus, and more).

  • Attribute Modifiers: Equip items that change stats by points or percentages, creating dynamic character builds.

  • Abilities & Skills: Implement spells and powers with damage, cooldowns, critical hits, and level upgrades.

  • Damage Calculation: Learn how to calculate damage based on player stats and skills, including cooldowns that disable buttons until ready.

  • Experience Points & Leveling: Create an experience bar and progression system that rewards players for their efforts.

  • Inventory System: Build a fully functional inventory where players can add, remove, move, and manage items — even items with unique properties.

  • Quest System: Create tasks and objectives that players can complete, giving your game structure and purpose.
    Why This Course Works:

  • Intermediate-friendly: Perfect for Unity developers who know the basics and want to level up their RPG game design.

  • Hands-on approach: Every lesson is practical. You’ll build systems that work in real games, not just theory.

  • Step-by-step clarity: Complex RPG mechanics are broken into manageable, bite-sized lessons.

  • Immediate results: By the end, you’ll have a complete RPG toolkit to use in any Unity project.

Who this course is for:

  • Developers
  • Unity Enthusiasts