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Unity Editor Scripting - Beginner to Expert (Updated 2025)
Rating: 4.5 out of 5(33 ratings)
317 students

Unity Editor Scripting - Beginner to Expert (Updated 2025)

Use C# to customize and extend the Unity Editor to make it easier to use for your projects. Build 10 tools hands-on!
Created byRobert Gioia
Last updated 2/2025
English

What you'll learn

  • Go from little/no Editor Scripting knowledge to advanced by the end of the course
  • Learn how to build custom tools with Unity Editor Scripting
  • Create 9 tools you can use in Unity to automate tasks, speed up your workflow, and more
  • Understand both UI Toolkit and IMGUI and the strengths and weaknesses of both
  • Create a tool to automate viewing your game across aspect ratios
  • Build a favorites system that allows you to save objects to favorites to easily instantiate them in other places
  • Code autosave logic to automatically save any changes you make at regular intervals
  • Design an automatic file organizer that allows you to sort files of different types into their corresponding folders at the click of a button
  • Learn techniques that you can apply to the game projects you work on in the future
  • Become a better, more professionally qualified Unity developer
  • Understand how asset store tools are created
  • Get knowledge of industry-standard techniques
  • Speed up your development process
  • Take full advantage of the power of Unity

Course content

14 sections108 lectures3h 21m total length
  • Introduction2:44

    This video will introduce the course, Unity Editor Scripting - Beginner to Expert. In this course we will use C# code to customize and extends the Unity Editor to make it easier to use for our game development projects. By the end of this video you will understand the learning objectives for the course and the projects we will be working on.

  • What is Editor Scripting?2:05

    In this video we will learn what Editor Scripting is and why it is useful for all Unity developers to understand how to use C# code to write Editor scripts. By the end of this video you will understand what Editor Scripting is in the Unity Game Engine and the role that Editor Scripting plays in Unity game development.

  • What will we build in this course?5:20

    In this video we will look at each of the hands-on projects we will be building in this course. By the end of this video you will have a better understanding of the projects we will build in this course using C# code for Editor Scripting in Unity.

Requirements

  • A computer running Windows, Mac or Linux
  • Have Unity installed on your computer
  • Basic knowledge of Unity and C#

Description

If you are looking to learn Unity Editor Scripting to customize the Unity editor, then this course is for you! This course will take you from beginner to expert in Unity Editor Scripting. Throughout the course we will build 10 custom editor tools hands-on that you can use in your game projects, and apply the techniques to create your own custom tools.


Get ready to learn:

  • What editor scripting is and how it can dramatically increase your productivity

  • The different strategies for creating editor scripts using IMGUI and UI Tookit

  • Get practice using UI Builder, UXML, and C# to create custom tools

  • The key classes, functions, and other coding constructs to be aware of when creating editor scripts

Get excited to build:

  • 10 hands-on custom tools for Unity that you can use in your game projects:

    • Custom hierarchy buttons to automate common tasks

    • A batch rename tool that allows you to rename groups of game objects at once

    • A missing references detector to save time hunting down null reference exceptions

    • Code to automatically link game objects to their fields in the inspector so you don't have to manually drag and drop them

    • Autosave logic that will continuously save the changes you make

    • A favorites system to make reusing common objects easier

    • An art asset optimizer to compress images without jeopardizing quality

    • A tool to automate checking your UI across different aspect ratios at once

    • A custom GameObject debugger to help you quickly find and fix issues with objects in the scene

Get empowered to create:

  • You own editor scripts, custom inspectors, and editor tools

  • Assets for the Unity Asset Store


By using the techniques taught in this course, you will speed up your development time and customize your Unity workflow.


What if you have questions?

Any questions you have can be posted to the Q&A forum or messaged to me on Udemy. I check my Udemy account every day to see if students have questions, and do my best to be as responsive and helpful as possible.

If you get stuck at any point during this course, send me a message and I will get you unstuck!


There is no risk in taking this course!

This course comes with a full 30 day money-back guarantee. You either end up with Unity Editor Scripting skills, go on to build custom tools and potentially make Asset Store assets, or you try the course and simply get all your money back if you don’t like it…


You literally can’t lose.

Are you ready to master editor scripting and maximize your potential as a Unity developer? Then enroll now using the “Add to Cart'' button on the right!

Who this course is for:

  • Any Unity developer
  • Hobbyists using Unity to create a game
  • Students using Unity to build course projects
  • Indie Developers building a game in Unity
  • Professional Unity developers
  • Anyone who wants to take their Unity C# skills up a level
  • Developers who are interested in making tools for the Unity Asset Store but don't know where to start