
Get to know your instructor and a short overview.
In this lecture, you will get a quick introduction to the project we will make in Unity
In this lecture, you will learn how to approach the cloning of the Color Switch game.
In this lecture, you will learn how to create the Unity project.
In this lecture, you will learn how to add the main ball
In this lecture, you will learn how to add the base floor
In this lecture, you will learn how to add physics to the ball
In this lecture, you will learn how to create the 2D ball with an image editor
In this lecture, you will learn how to add 2D physics to the ball and floor
In this lecture, you will learn how to get the ball to stop right after touching the base floor.
In this lecture, you will learn how to program the code to get the ball to jump upward
In this lecture, you will learn how to define the collection of allowed colors.
In this lecture, you will learn how to randomly assign colors to the ball.
In this lecture, you will learn how to create the first obstacle.
In this lecture, you will learn how to check for collision between the ball and the obstacle.
In this lecture, you will learn how to program the correct and wrong color collision.
In this lecture, you will learn how to check for the correct color
In this lecture, you will learn how to program the bar horizontal movement.
In this lecture, you will learn how to add multicolor bars to the horizontal obstacle
In this lecture, you will learn how to program the ball max speed (velocity)
In this lecture, you will learn how to create multiple obstacles with prefabs.
In this lecture, you will learn how to create obstacles with quadrilateral shapes.
In this lecture, you will learn how to program object rotating around their center of gravity
In this lecture, you will learn how to build triangular shapes.
In this lecture, you will learn how to add the rotation to the triangular shapes.
In this lecture, you will learn how to build the cross shape and make it rotate.
In this lecture, you will learn how to build the circular tube shape in the image editor.
In this lecture, you will learn how to design the multicolor circular shape in Unity.
In this lecture, you will learn how to add the star checkpoint to increase the player score.
In this lecture, you will learn how to program the player score logic
In this lecture, you will learn how to display the score value in the user interface canvas and text control.
In this lecture, you will learn how to add the str checkpoint to each shapes.
In this lecture, you will learn how to add the star checkpoints to multiple shapes.
In this lecture, you will learn how to add the star checkpoint to the circle.
In this lecture, you will learn how to draw the color switch component.
In this lecture, you will learn how to build the color switch component.
In this lecture, you will learn how to program the ball color switch (part 1 of 2)
In this lecture, you will learn how to program the ball color switch (part 2 of 2)
In this lecture, you will learn how to add the color switcher to different shape objects.
In this lecture, you will learn how to update the shape prefabs with color shifter component.
In this lecture, you will learn how to design the main menu panel in Unity.
In this lecture, you will learn how to program the Game Launch function.
In this lecture, you will learn how to freeze the ball prior to tapping the screen.
In this lecture, you will learn how to build the Game Over logic.
In this lecture, you will learn how to work o the Game Restart logic.
In this lecture, you will learn how to make complex multi shapes.
In this lecture, you will learn how to make improvements to the overall gameplay.
In this lecture, you will learn how to draw the game app icon.
In this lecture, you will learn how to add the game settings
In this lecture, you will learn how to compile the game for iPhones
In this lecture, you will learn how to get the iOS developer license.
In this lecture, you will learn how to configure the app in iTunes Connect.
In this lecture, you will learn how to upload the game build into iTunes.
In this lecture, you will learn how to publish to the Google Play store.
In this lecture, I will show you how to add advertising banners to get paid.
Attach a camera shake script to the main camera to trigger on game over, using a coroutine to move from the original position for a set duration and amount.
Develop and integrate a rate button in Unity 5 to link users to Google Play and iTunes Store, duplicating a Twitter button, configuring visuals, positioning, and adding debug logging.
In Unity, add a UI image ring to the play button and animate it with a rotation script to create dynamism on the main menu, signaling the play action.
Learn to implement high score tracking in Unity: display and resize the score UI, save and load high score with PlayerPrefs, and update a high score text on game over.
Learn to implement a reward system tied to high scores in a Unity color switch clone, unlocking new skins and displaying a scoreboard at game over.
Learn to implement the Unity reward system user interface by updating high score and current score on the game panel, including game over texts, and building a reward board.
Learn to add a glowing neon effect to your game by importing the free MK glow asset from the Unity asset store and applying it to the main camera.
Please download the project files in this lecture.
In this course I will show you how to build and program a clone of the top video game called Color Switch where the player controls a ball that bounces which can only pass through obstacles that correspond with a color. We will be Using the Unity game engine to do that.
You don't know what Unity is or you've never used Unity? Or you think you don't know enough to make a professional game with Unity?
NO PROBLEM.. Hear me:
I will show you every single steps in the video lectures. You will learn how to program all the code to make the ball bounce, change color, collide with other shapes, build the menu user interface, and control the player score.
You will also learn how to draw all types of shapes such as triangles, rectangles, circles and crosses and you will get to animate them.
Finally, we will go through all the steps to publish the game to the Google Play store and the iTunes app store.
This course has all you need to go from zero to hero. come join the community of game students. See you in the course forum.
Remember this: Simple games are often the best. Color Switch is a simple premise, you bounce a ball and pass through obstacles that correspond with a color.