
Learn to display the apples collected in Unity UI by creating a collect UI with an apple icon and a dynamic current apple text linked to the player script.
Create a simple 2d Unity game by creating the level, configuring a default menu scene, and setting up build and splash image options.
Build an enemy script that uses a 2D box collider and Physics2D.OverlapBox to detect and attack the player, with layer masks and gizmo visualization for debugging.
Attach box collider 2D components to each ground tile, set them as triggers, and adjust their size to the spawn point; then spawn the next ground prefab at runtime.
Learn to spawn multiple grounds at game start using a for loop in the ground spawner script, controlling how many grounds spawn via grounds_prefabs length and a start position.
In this Course you will Learn How to Make a 2D Game in Unity game engine or in Unity 6/ Unity 6 game engine with C# Programming for Complete Beginners to Intermediate People, This course will Teach Basics of Unity 6 and C# Coding, In Unity will learn About What is Game Object in Unity, How to Add Component to a Game Object in Unity, How to Work with UI in Unity game engine, Animation in Unity, Animation transition, How to Create a C# Script in unity game engine, How to Make Player move in a 2D Game, How to Player Jump in Unity, Acceleration, Shooting and Many other things in Unity game engine with C# Programming Language for Absolute beginners to Intermediate People
You will able to Make the Game for Mobile & PC Both, If you never touched unity game engine or Unity 6 & C# Coding then this course is Absolutely for You.
In C# you will learn How to make a class and how to use that class to Implement some certain things in a game Object, What is a Function or a Method in a Class, Variables, start function, Update function, If condition, How to call a function and also how to attached a script to a game object in unity game engine! After this course you will able to make simple 2d games with the help c sharp scripting and also you will have strong understanding of unity basics(Such as Game Objects, Components, tabs, animation etc...), C# Coding.
Thanks
Bhairab Roy