Udemy
    •  
    •  
    •  
    •  
    •  
    •  
    •  
    •  
Turn what you know into an opportunity and reach millions around the world.
Learn More
Your cart is empty.
Keep shopping
Unity Game Audio 1: Adding Sound to a Game for Beginners
Rating: 4.5 out of 5(134 ratings)
631 students

Unity Game Audio 1: Adding Sound to a Game for Beginners

Learn the game audio implementation basics within Unity and further develop your skills. (NEW DISCOUNT in description)
Created byTiti-Lola Kuku
Last updated 1/2026
English

What you'll learn

  • Implementing Audio in a Unity Project.
  • Basic C# Programming.
  • Learn various techniques which help add audio to a game.
  • Add audio variations to break repetitiveness.
  • Linking audio to animation events.
  • How to easily add audio to menu buttons.

Course content

8 sections30 lectures3h 47m total length
  • Course Overview4:43

    Here's an overview of what you can expect from this course. I truly hope you'll learn a lot and that you'll get inspired to experiment with sounds in Unity after this course. Let the journey begin!

  • Downloading Unity8:10

    Here's a step-by-step guide on how to download Unity.

  • Navigation Through The Engine11:25

    After this lecture you'll be able to navigate through the Unity game engine.

Requirements

  • Should have some knowledge of what a game engine is.
  • Should be able to run Unity and Visual Studio.
  • Should have a bit of coding knowledge.

Description

Use the code JULY2026 at checkout to purchase this course at €12.99. Expires 31st of July 2026


In this course, you'll learn how to navigate within the Unity game engine and how to add sounds to make your scene come to life.

Every section goes over a fundamental aspect of implementing sound design. With this knowledge, you can then tackle most (basic) games. You can compare it to drawing the human body. You first need to know the fundamentals (the basics), before you can make stylized character designs. With this I mean that after this course, you'll be able to gather your knowledge and experiment/fully implement your sound design in (smaller) games.

In some sections, you'll also be getting some game objects and (free to use) audio files. These files are a mixture of my own written scripts and Unity's Assets (which are free to use through their Asset Store). This way you can focus on the course without having to create any (sound) assets of your own. Feel free to implement your own sound assets to practice and/or experiment.

SUMMARY

You'll learn how to

  • make the environment sound more believable by adding ambiance and music.

  • script and add audio to animations, actions and UI-elements within Unity.

  • add audio (such as footsteps) to your characters.

  • mix and fine-tune with Unity's Audio Mixers.


I created this course because I couldn't find any other 'sound in Unity' tutorials on Udemy or YouTube that went in-depth. I remember, back in my student days, I wanted a full tutorial that allowed me to know the basics and allowed me to advance even further. This tutorial is what I feel is missing out there and is something that would have helped me greatly in the past.

Feel free to contact me if you have any questions related to this course.

Who this course is for:

  • Sound designers wanting to delve into the gaming world.
  • First year game design students looking to (understand and) add game audio to their projects.
  • Unity users wanting to become a technical sound designer.