
Learn to build a unity 6 hypercasual runner: capsule player, ground, rigidbody movement, and a modular setup with an empty parent and serialized speed control.
Reorganize the code for clarity, switch to transform translate with world coordinates for movement, and build trigger gates with box colliders that output plus two or minus two when crossed.
Explore player duplication mechanics in Unity 6 to spawn multiple players through gates, using a spawn group, prefabs, and Text Mesh Pro labeling.
Utilize scriptable objects to create weapon data libraries with name, fire rate, and damage, enabling gate-based weapon swaps and player cloning in unity six.
Master enemy spawn mechanics and level expansion in Unity 6 by building player and enemy object pools, and a trigger to spawn enemies in front of the camera view.
Create the entire UI for a Unity hyper casual game, including pause menu, pause button, kill and health icons, and winner/loser screens, using canvas, layout groups, and text mesh pro.
This course will guide you step by step, from your first line of code to publishing a finished project. You won't just master Unity 6 tools; you'll create a fully-fledged game worthy of a portfolio.
We'll start with the basics and gradually move on to professional techniques:
Game Mechanics and Gameplay: Master the creation of engaging gameplay loops that keep players engaged. We'll explore a popular mechanic—the runner—and implement it from scratch.
C# for Hyper-Casual Games: Learn to write neat and efficient code for controls, game states, progression, and physics. No prior programming knowledge is required.
UI/UX for Player Retention: We'll design user-friendly interfaces, tutorial elements, and reward systems that make the game as engaging as possible.
New Features in Unity 6: Explore the latest engine tools that will help speed up development and improve project quality.
Thanks to our practical approach, you'll be able to confidently create your own projects or apply for a position as a junior mobile developer.
The course curriculum takes into account current trends and practices for 2025. All materials are presented clearly and concisely—only useful methods and real results.
Want to improve your skills and reach the next level? Then let's get started with the first lesson!