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Unity 6 and C# 2.5D Game Development and New Input System
New
6 students

Unity 6 and C# 2.5D Game Development and New Input System

C# Architecture, Advanced AI, and 2.5D Game Design Masterclass. Build a scalable Framework with the New Input System.
Last updated 6/2026
English

What you'll learn

  • Master Unity 6 New Input System from scratch, wiring a professional 2.5D controller compatible with Mobile Touch and Gamepad devices.
  • Build advanced C# systems: architectural 2D physics, Mixamo 3D asset synchronization, laser Raycast sensors, and dynamic state-driven animations.
  • Program modular AI with production-ready patrol mechanics, combat sword hitbox systems, custom damage knockbacks, and complete Boss behavior.
  • Implement global systems: a persistent GameManager, PlayerPrefs data saving, interactive dynamic main menus, cinematic UI, and parallax level design.

Course content

18 sections60 lectures7h 32m total length
  • Course Trailer: Build the Ultimate 2.5D Action Framework1:13
  • Mobile Controls Input Implementation & Dynamic Joystick0:57
  • Level Design: From Scene Setup to Finished Environment1:18
  • Project Preview: 2.5D Gameplay and Mechanics0:53
  • Welcome2:19

Requirements

  • Basic interface familiarity with Unity and elementary C# knowledge (variables, functions). Unity 6 and Visual Studio installed (setup is fully covered in Section 2).

Description

Unity 6 Masterclass: Build a Professional 2.5D Action Game From Scratch

Stop following outdated copy-and-paste tutorials. This Unity 6 Masterclass is designed to teach you how to build a complete 2.5D action game using modern professional workflows used in today’s game industry.

You won’t just create a game; you’ll learn how to design scalable systems, professional architecture, intelligent enemy AI, fluid combat mechanics, and cinematic gameplay using Unity 6 technologies and the New Input System.


What You Will Learn


Build a complete 2.5D action game from scratch


Master Unity 6 and the New Input System


Create professional enemy AI behaviors


Design scalable GameManager systems


Implement combat mechanics and Boss fights


Use Mixamo for professional-quality animations


Create visual effects and cinematic gameplay using Cinemachine


Learn professional prefab workflows and code refactoring


Save and manage game data efficiently


Export and publish your final game build online


Why Choose This Course?


Modern 2.5D Workflow: Combine the beauty of 3D assets with the simplicity of 2D gameplay to create modern commercial-style games.


Professional Development Approach: Learn how real game systems are structured instead of blindly copying code without understanding it.


Practical Learning: Every lesson focuses on real development techniques with practical examples and clean workflows.


Proven Quality: My teaching methodology is already highly rated by my students (5-star average), focusing on clarity, professional standards, and actionable results.


Full Support Resources: Each lesson includes detailed documentation, downloadable scripts, and updated project resources.


Game Polish & Visual Quality: Learn how to improve your game feel using VFX, Trail Renderers, and Cinemachine tools.


Who Is This Course For?


Complete beginners who want to start learning Unity 6 correctly


Indie developers who want to improve their workflow


Students interested in professional game architecture


Developers looking to transition into modern game development pipelines


This course includes manually synchronized subtitles in:


English, Spanish, and Portuguese.


Whether you are starting from zero or upgrading your Unity skills, this course will help you think, build, and develop like a real game developer.


Start building your game today.

Who this course is for:

  • Unity developers looking to move to Unity 6 and deploy production-ready 2.5D action games. C# programmers searching for a concrete, non-boring project to master scalable game architecture and advanced input frameworks.