
Get to know your instructor and course overview
Important: All courses resources are in the bottom section named "BONUS"
In this lecture, you will learn how to build the inventory user interface.
In this lecture, you will learn how to program the item Drag and Drop functionality for the inventory slot.
In this lecture, you will learn how to program the item slot logic
In this lecture, you will learn how to create an item slot prefab for the backpack
In this lecture, you will learn how to create another item to swap with
In this lecture, you will learn how to program the logic to swap items rom their respective slots
In this lecture, you will learn how to create an item image to use in the slot prefabs
In this lecture, you will learn how to create the equip item inventory slots
In this lecture, you will learn how to create an item type enumeration in c sharp
In this lecture, you will learn how to add "allowed item types" to the item slots
In this lecture, you will learn how to equip only the allowed item types
In this lecture, you will learn how to spawn the helmet when slot is filled (part 1)
In this lecture, you will learn how to spawn the helmet when the slot is filled (part 2 of 2)
In this lecture, you will learn how to spawn items to equip on player
In this lecture, you will learn how to get the prefab to spawn name from the slot item image.
In this lecture, you will learn how to remove the equipped gear when swapping items
In this lecture, you will learn how to swap gear items even if the item slot is already occupied.
In this lecture, you will learn how to program the Hide / Show inventory logic
In this lecture, you will work on improving the inventory button
In this lecture, you will learn how to pick up items into the backpack (part 1)
In this lecture, you will learn how to pick up item into backpack - part 2
In this lecture, you will learn how to add the backpack to the player script
In this lecture, you will learn how to add items to pickup to all item types
In this lecture, you will learn how to create an item trash
This is the bonus that contains all the project files and bonuses
Important: all software used are FREE to download and use on PC and MAC computers (no need to pay, cheers!)
In this course you will learn how to build an inventory system for your games using Unity 3D
Why would you want to learn how to build an inventory system? Nowadays, all major games, especially online multiplayer games require an inventory system to create an engaging game where players love to explore the world to find legendary items and magic weapons and have their avatar look more powerful.
All the great games out there are using this system, look at Zelda, or World of Warcraft or MineCraft or even Star Wars.
This course can be taken by anyone even if you've got no programming skills or very little
This course is meant for non-artists, meaning you don't need to be an artist to be able to follow along.
You will learn how to use Unity 3D to build the inventory system.
You will design a backpack and inventory user interface, then you will learn to program how to drag and drop item in the backpacks, Then you will learn how to equip these items and how to swap weapons, shields, helmets, and all the gear items to make a solid game, and so much more.
Now, this course is meant to make things this super easy for you. All the steps are shown to you in the video lectures, so you can't possibly miss a step.
The skills you will learn in this course can be applied to so many more projects as they are the core foundations of any professional video games. Invest in yourself by joining this course now
What are you waiting for. Let's get started.