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Unity 5 for Beginners
Rating: 4.3 out of 5(26 ratings)
137 students

Unity 5 for Beginners

Get up and running with game development in Unity 5
Last updated 11/2017
English

What you'll learn

  • Understand the foundations of Unity
  • Work confidently in the Unity interface
  • Understand Level Design tools
  • Learn how to create interactive 3D Worlds
  • Work with meshes, animations, materials, textures, and more
  • Learn how to build a simple game
  • Explore useful tips and tricks for accelerating your workflow
  • Getting started at creating game logic and functionality

Course content

6 sections37 lectures3h 31m total length
  • Course Overview3:01

    This video introduces the Unity engine and outlines the sections ahead. 

  • Downloading Unity4:06

    Unity is freely available software that can be downloaded from the homepage. See how to download Unity and explore feature comparisons. 

  • The Download Archive2:47

    You sometimes need to freeze Unity development to a single version, despite newer releases. To achieve this, you'll need to access to the Unity download archive. 

  • Installing Unity3:10

    After downloading Unity, you'll need to install it to your computer. 

Requirements

  • This course requires no previous Unity or game development experience.

Description

Unity Fundamentals is an easy-to-follow exploration of the Unity foundations. It covers the core features every developer needs to know to work effectively. Using practical and hands-on examples, Alan Thorn explores how Unity can be applied creatively to build exciting games that sell.

Using easy-to-follow videos, this course explores step by step how to get started with the Unity engine. It shows how to use the interface and how to build levels, and culminates in the creation of a simple game. The core features and fundamentals are explored in a fun and practical way, encouraging the development of real-world projects while establishing a solid understanding of game development principles.

About The Author

Alan Thorn is a multidisciplinary game developer, author, and educator with 16 years of industry experience. He makes games for PC desktop, mobile, and VR. He founded 'Wax Lyrical Games' and created the award-winning game Baron Wittard: Nemesis of Ragnarok, working as a designer, programmer, and artist. He has written 20 technical books on game development and presented fifteen video training courses. These cover gameplay programming, Unity development, 3D modelling, and animation. He has worked in game development education as a visiting lecturer for the National Film and Television School, as a lead teacher for Uppingham School, and as a senior lecturer at Teesside University.

Who this course is for:

  • Unity Fundamentals is targeted at complete newcomers to the Unity engine, including students and hobbyists seeking to enter the games industry.