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In this lecture, you will learn how to open the project in unity and get an overview of the assets.
In this lecture, you will learn how to create the house block prefab objects.
In this lecture, you will learn how to program the house block references
In this lecture, you will learn how to start the house generator code.
In this lecture, you will learn how to assign the house generator variables in the Unity editor.
In this lecture, you will learn how to program the house block grid setup.
In this lecture, you will learn how to program the house boundaries.
In this lecture, you will learn how to code the instantiation of house blocks.
In this lecture, you will learn how to code the unused wall removal.
In this lecture, you will learn how to program the removal of disconnected cells
In this lecture, you will learn how to design the roof of the house.
In this lecture, you will learn how to program the logic to pawn roofs of all sizes.
In this lecture, you will learn how to design the walls with doors.
In this lecture, you will learn how to program the creation of doors (part 1 of 2)
In this lecture, you will learn how to program the creation of doors (part 2 of 2)
In this lecture, you will learn how to design the window prefabs.
In this lecture, you will learn how to program the instantiation of windows (part 1 of 2)
In this lecture, you will learn how to program the instantiation of windows (part 2 of 2)
In this lecture, you will learn how to launch the build of the house straight from the Editor Menu
In this lecture, you will learn how to clear the previous house instance prior to building a new house.
In this lecture, you will learn how to keep making more house prefabs.
Please download the project files included in this lecture.
In this lecture, you will learn how to add balconies and flowers.
In this lecture, you will learn how to add roof variations.
In this lecture, you will learn how to build a brown roof prefab.
In this lecture, you will learn how to add outdoor items.
In this lecture, you will learn how to add rocks and flowers
In this lecture, you will learn how to add pathways with flowers.
In this lecture, you will learn how to add animals to the generated house.
In this lecture, you will learn how to add a custom object. The castle roof (part 1 of 4)
In this lecture, you will learn how to add a custom object. The castle roof (part 2 of 4)
In this lecture, you will learn how to add a custom object. The castle roof (part 3 of 4)
In this lecture, you will learn how to add a custom object. The castle roof (part 4 of 4)
What you see here in the Unity editor is a system that lets you create an unlimited amount of houses and castles in one click!
This course will teach you every single step to build and use this fantastic program.
All steps are shown to you in the video lectures, and as a bonus, you get the completed project.
Today, the majority of top games are all made of huge worlds with hundreds of houses, castles and dungeons. It's impossible as a small team of indie developers to create a whole world efficiently unless you use a system like this one to be able to save time and money.
This tool is a must have for all your future Unity game projects.