Unity 3d | Using Light and Shadow in Game Development

Learn how to use light and shadow to create amazing game levels and scenes.
Rating: 3.6 out of 5 (189 ratings)
26,423 students
Unity 3d | Using Light and Shadow in Game Development
Rating: 3.6 out of 5 (189 ratings)
26,423 students
To understand game lighting
To develop a real scene with professional lighting


  • Free version of Unity 3D

This course discusses how to work with lights and shadows in game development, including processing posts, light mapping and illumination are taught in-depth.

You will learn by creating real game scenes light the Unity Airlock scene. You will also venture out to Mars and light the Red Planet in stunning ways.

* This course teaches Unity version 4.x

Who this course is for:
  • Beginning game developers
  • Unity game developers
6 sections • 14 lectures • 2h 20m total length
  • Introduction
  • Historical Background
  • Normals Part 1
  • Normals Part 2
  • Realtime Lighting
  • Light Mapping Part 1
  • Light Mapping Part 2
  • Light Mapping the Airlock Part 1
  • Light Mapping the Airlock Part 2
  • Illuminating Mars
  • Post Processing
  • Conclusion
  • Request a Course
  • Bonus Lecture: Course Discounts

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