Udemy
    •  
    •  
    •  
    •  
    •  
    •  
    •  
    •  
Turn what you know into an opportunity and reach millions around the world.
Learn More
Your cart is empty.
Keep shopping
Unity 3D - Procedural Mesh Generation - The Basics
Rating: 4.3 out of 5(25 ratings)
3,804 students

Unity 3D - Procedural Mesh Generation - The Basics

Learn all the basics of generating procedural mesh using C#
Created byDigital Touches
Last updated 6/2020
English

What you'll learn

  • How to generate a procedural mesh at runtime using C#.
  • Learn the basic concepts of the Mesh
  • Learn how to build the basic 2d Shapes.
  • Learn how to handle the visual aspects of the Mesh
  • Learn the concept behind the UVs and how to apply it to the Mesh
  • Learn the concept behind the Normals and how to apply it to the Mesh

Course content

5 sections15 lectures1h 56m total length
  • Welcome1:44

    Welcome

  • Introduction9:45

    In this lesson you will learn the basic concept of the Mesh.

Requirements

  • Be able to handle the interface of Unity 3d (Basic knowledge)
  • Understand the basics of C# programming language (Variables,functions,Classes , Array and List).

Description

In this course you will learn the following skills:

1-Understand the concept of the Meshes at Unity 3D.

2-You will learn how to build your first Mesh using the minimum required code.

3-You will learn to create the basic 2D shapes (Triangles/Quad) using C#.

4-You will be introduced to the basic concepts of Mesh visualization.

5-You will learn the concept of the UVs and how to apply it in your code;

6-You will learn the concept of the Normals and how to apply it in your code.

Who this course is for:

  • Beginner Unity developer curious about Generating a procedural Mesh using C#.
  • Unity Asset store Developer who want to understand how to generate a procedural Mesh .