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Unity 3D Make A Complete Racing Game
Rating: 3.6 out of 5(65 ratings)
17,446 students

Unity 3D Make A Complete Racing Game

How to Build a full car racing game
Created byThe Apps Firm
Last updated 4/2021
English

What you'll learn

  • Students will Learn Unity Game engine and C# by making a complete racing game.

Course content

5 sections36 lectures6h 50m total length
  • Installing Unity3:45

    Full game source code is attached with this lecture. Plz download from resources.

  • Vehicle Tools4:11
  • Standard Assets6:59
  • Skyboxes4:04

    Import skybox assets, apply the sky, and adjust lighting to enhance the scene. Relight the scene, compare skies, and refine the car visuals for a more polished look.

  • Replacing Sky Car5:20

    Learn how to replace the Skycar with your own car model in Unity 3D, import from store, align it in the scene, and test driving while addressing camera rotation.

  • Camera Script14:08

    Learn to implement a camera script that follows a target at a configurable distance and height, rotates to look at the target, and uses public inspector variables for tuning.

  • Stting Up Ai Car12:59

Requirements

  • 3D Game Development

Description

Learn Unity Game engine and C# by making a complete racing game. What can be more fun way of learning programming by making your own racing game? In this course we will start from scratch and at the end we will have a complete racing game developed. We will develop AI which will compete with players. You will learn how to make a virtual currency system in your game to buy and unlock cars. You will also learn how to implement unity ads in your game. We will implement reward ads which player will be able to watch to earn in game virtual currency. That is not all, there is lot more to learn in this course.


8 Gamedev & Unity Essential Beginner Tips!


1. Don’t reinvent the wheel, use the built-in engine tools


When working on any engine, as Unity or Unreal Engine, some developers, mainly coming from a computer science field, can have a tendency to head down and start working on huge algorithms or structures without knowing if they already exist in the engine.


2. Google is your friend, documentation too


Once you start your game production up, you will encounter problems and lack experience in many things. When you do, your first reflex should be to look into the documentation.


3. Share your experience with others


Another great source of help and inspiration is of course other creatives, from your surroundings or on the internet. Indeed, game development as many other activities can take so many forms and projects that you’ll always have something to learn.


4. Do Game Jams


Game jams’ process isn’t classic game development but that’s all its force. Indeed, as it takes place during a really short and fixed period of time, you must prototype, think and decide quickly.


5. Constantly re-evaluate your work


Always remember to re-evaluate and criticize what your have created! With a fresh eye you can analyse your previous work, observe its forces and flaws, and improve it based on your new knowledge.


6. Be organized and rigorous


Some people have an organized nature, and others not, but you must be rigorous and organized, otherwise you (or your team) may encounter trouble down the road.


7. Use versioning tools


Once you’ve settled down on your hierarchy and you’re ready to work, you should use a versioning tool to easily merge everyone’s work.


8. Plugins can save your life


Last but not least, use plugins! Especially when working on Unity, search in the Asset Store what plugins may be useful or even save your life!

Who this course is for:

  • Unity Game developers