Udemy
    •  
    •  
    •  
    •  
    •  
    •  
    •  
    •  
Turn what you know into an opportunity and reach millions around the world.
Learn More
Your cart is empty.
Keep shopping
Unity 3D Game Development by Example
Rating: 4.5 out of 5(2 ratings)
65 students

Unity 3D Game Development by Example

Learn how Unity3D “Thinks” by understanding Unity’s UI and project structure to start building fun games in Unity 3D.
Last updated 11/2014
English

What you'll learn

  • Understand the basic project structure and the other core elements of a Unity Game
  • Find out what it takes to build a “Scene” – a Unity3D game level
  • Jump into Unity Scripting as you learn to implement basic Interactivity
  • Discover the secrets of game audio (3D sounds and Music) in Unity3D
  • Master the Unity3D GUI and GUISkin system to create your own UI
  • Forge links between scenes to turn disparate levels into a cohesive game
  • Create High Score Lists and other user retention systems using Unity3D
  • Transform your PC or Mac game into an Android game using Unity3D’s multi-platform capabilities and Unity3D Pro for Android.

Course content

8 sections38 lectures2h 24m total length
  • Understanding Unity UI4:15
    Create your own games quickly and cheaply. Learn Unity's basic controls to begin the work of making games.
  • Unity3D Project Structure2:33
    Organize your game project to effectively manage your game's assets. Learn the structure of a typical Unity Project.
  • Game Objects and Components2:38
    Create game levels and the objects in them. Learn to create Unity3D GameObjects, the basic building blocks of Unity3D Scenes and Game Levels.
  • Introducing Monodevelop3:57
    Create your own game behaviours and game interactivity. Familiarize yourself with Monodevelop, the C# and Javascript Integrated Development Environment used to code in Unity3D.
  • Creating Your First Component2:56
    Create the first custom element of your game. Turn a few blank objects into something specific to this game by building your own Unity3D game components in C#.
  • Pro-Tips: Understanding a Monobehaviour3:57
    Your game object is completely static. Extend your Component's Monobehaviour to perform some basic animation, through C# and Monodevelop.

Requirements

  • The video course takes a clear, step-by-step approach to building a game in Unity. It focuses on short, attainable tasks that the reader can finish making this the fastest path from zero to finished game using the Unity 3D engine.

Description

Unity3D by example will arm you with the basic skills needed to take your beginner level programming skills and transform yourself into a full-fledged game developer capable of making games on the web, PC, Mac, iPhone or Android, using Unity3D and the C# language.

With Unity3D by Example, you will go from beginning as a C# programmer to a published, multi-platform game developer with a course of a few hours.

Along the way, you’ll learn a lot about the multi-platform game engine Unity3D, starting with simply understanding how it works and building on that knowledge with each segment until you know everything there is to know about basic game building. It doesn’t stop there. Along the way you’ll also learn a little bit about game AI, game publishing and even learn how to become a part of the Unity 3D Community itself.

Where you go from there is up to you, but with Unity3D by Example, you will be armed with the knowledge of the pros and the skills you need to be your own game publisher!

About the Author

Adam Maxwell is the Co-Founder of Skyward* Corp., a premier provider of game development services with a focus on providing quality game design and Unity based development expertise. Skyward is also an independent game developer in its own right, developing mobile game for Android and iOS using the Unity3D platform. Prior to forming Skyward with his business partners, Mr. Maxwell has lead a storied career in the industry, working as a game designer, producer or developer for companies such as Blizzard Entertainment, Activision, Microsoft, Gazillion Entertainment and Trion Worlds. He has shipped over a dozen games in his career, including games in the popular Warcraft, Diablo and Starcraft Franchises and the MMO’s Auto Assault and Rift. In the 17 years that Mr. Maxwell has been a part of the video games industry, he is most proud of the work he has done building teams and introducing new game designers to the adventure of game development.

Who this course is for:

  • Are you just learning how to program? New to C# and looking for ways to build on what you know? Have you always wanted to make a game, but didn’t have the time for the low-level nuts and bolts of rolling your own engine? Maybe you’ve just heard the buzz about Unity3D and you want to learn what it’s all about. If any of this sounds like you, Unity3D by Example is exactly what you’re looking for!