
Learn to build a Monkey Island–style point-and-click adventure without coding, by following lessons. Use items like a ring and cutlass and meet Guybrush and Wally on your quest.
Download and import the Unity project from the academy, extract and open it in Unity, rename it Monkey Island project, and explore main menu with new game, continue, and exit.
Set up the main menu background from an image or video and adjust alpha, then use a flowchart to load level one, rename scenes, and loop the intro video.
Design level one in a unity 2d point-and-click style, bake a navmesh for walkable areas, add colliders and navigation modifiers, and set up doors and background to resemble monkey island.
Create and configure a 2d point‑and‑click character with an animator, idle and walk animations, proper pivot points, and depth handling; bake the navmesh and integrate assets.
Create and manage inventory items, set icons, define item combinations with flowchart blocks, test interactions, and implement success and failure outcomes for a Monkey Island style 2d game.
Design and implement a Unity 2D inventory system with draggable items, a 14-slot grid, open/close via canvas alpha, item names, and basic combination logic.
Learn to create clickable objects in a Unity 2D game by adding a box collider, attaching a clickable component, and wiring a flow chart to trigger conversations and inventory changes.
Learn to customize the cursor in a Unity 2D game, using white move and red object icons, monkey island style, hover cursors for clickable objects, and fade transitions to scenes.
Learn to use inventory items on scene objects in a Unity 2D point-and-click game, handling rope and cannon puzzles with flowchart logic and object activation.
Create a valley interaction in a Unity 2D point-and-click scene using a talk flow chart, clickable valley, box collider, navigation modifier, navmesh, and animator-driven dialogues.
Create a Monkey Island–style dialogue system in a Unity 2D point-and-click game by crafting characters, dialogue UI, color tweaks, and a flow-chart of questions and answers.
Build a Monkey Island–style dialogue system in Unity 2D using a valley menu and narrative options to ask questions, get answers, and obtain the pistol.
Organize clickable objects with tags, group them in a flow container, use a boolean variable to track if you already talked, and toggle colliders during dialogue to prevent duplicates.
Set object variables in the Unity 2D advance point-and-click game by defining booleans like has hook and has cannon, updating ownership, activation, and save/load behavior.
Save and load the game by saving and loading variables, using text keys, and conditionally activating or deactivating items or scenes at game start.
Enable or disable the continue button based on saved data, switch with new game, and use set active or interactable to control button interactivity.
Learn to add sound and music to a Unity 2D advance point-and-click game, including button click sounds, voice overs, item pickup effects, and background music with adjustable volume and looping.
The lecture presents practical updates to a Unity 2D point-and-click game, including animation transitions, dynamic look directions, collider management, item combining rules, and updated fonts for better visuals.
Join us on a fun journey through the world of point-and-click adventure games like The curse of Monkey Island ! In this course, we'll explore games where you use your mouse or touchpad to interact with the game world. No prior experience is necessary, and no coding experience is need to know, its ready project which you will learn how to make it in any adventure style that you want. also – we'll start from the basics and gradually work our way up.
Throughout the course, you'll learn:
How to navigate through different game environments by clicking on objects and characters.
How to make items and make a Puzzle from it .
How to combine Items and make new items from them.
How to put sound effect sounds and also voice over sound for speeches.
Solving puzzles and challenges by interacting with items and using your problem-solving skills.
Discovering captivating stories and characters as you progress through the game.
Understanding the unique gameplay mechanics and storytelling techniques that make point-and-click adventures so engaging.
and more ...
Whether you're a seasoned gamer or new to the world of video games, this course offers a relaxed and enjoyable introduction to the wonderful genre of point-and-click adventure games. So grab your mouse and get ready for an exciting adventure!