
In this lecture, you will get a project overview of what you'll be building through out the course
In this lecture, you will learn how to create the statistics user interface.
In this lecture, you will learn how to create the character statistics script using c#
In this lecture, you will learn how to enumerate the different character types.
In this lecture, you will learn how to setup the different character attributes.
In this lecture, you will learn how to use the player attributes.
In this lecture, you will learn how to how to update the statistics' user interface.
In this lecture, you will learn how to have attributes on weapons and gear items.
In this lecture, you will learn how to how to add more attributes to your game player and item game objects
In this lecture, you will learn how to program the transfer of item attributes from ground to the inventory interface.
In this lecture, you will learn how to compute the new attributes' user interface system.
In this lecture, you will learn how to add attributes to all items on the ground.
In this lecture, you will learn how to display the equipped items attributes.
In this lecture, you will learn how to design the item stats user interface.
In this lecture, you will learn how to program the item stats user interface to display as a tooltip on top of the item that gets hovers over by the user.
In this lecture, you will learn how to setup the item value on the user interface
In this lecture you will learn what are the next features to build in our quest to build massive online multiple RPG games like WoW, Diablo, Starcraft, and MineCraft.
This is the bonus that contains all the project files and bonuses
Important: all software used are FREE to download and use on PC, LINUX and MAC computers (no need to pay, cheers!)
In this course you will learn how to build a system to add attributes, and modifier to game characters, weapons and gear items.
Why would you want to learn how to build this? Because it creates engaging games where players get to explore worlds, find items and weapons to make their character stronger, and get to fight enemies and powerful bosses that drop loot when defeated. By the way some of the most common attributes are health points, strength, dexterity, intelligence, spell damage, and attack speed.
All the great games out there use stats, look at Zelda, or World of Warcraft or MineCraft or even Star Wars. That's exactly what you will get to build by taking this course.
This course can be taken by anyone even if you've got no programming skills. This course is meant for non-artists, meaning you don't have to be an artist to be able to use 3D pixel art graphics since this course provides all the necessary assets for you. The only tool we use in this course is Unity 3D, and it's completely free to use. No need to spend extra money.
This course is easy to follow along since all the steps are shown to you in the video lectures, so you can't possibly miss a step, and it's a lot more fun that reading documentation
The skills that are taught in this course are the foundation of any professional video games and they can be applied to all your future projects.
Join the course now, you've got nothing to lose because if i don't deliver, you'll get a full refund. I'll see you in the videos lectures and in the course forum.