
Explore the building blocks of sound design from subtractive, additive, wavetable, and physical modeling synthesis, and learn to craft bass, lead, pads, and drum sounds using Ableton and popular synths.
Apply a principles-first approach to sound design, keep math to a minimum, understand basic physics of sound, then experiment with basics, knobs, and tools to create unique, extreme sounds.
Explore universal sound-design tools, including hardware, software, and analog synthesizers, and see how a square wave with a filter behaves across professional tools like Ableton Live, Logic, and Serum.
Explore the physics of sound to see how waveforms and parshall's overtones shape sound construction. Learn how harmonic series informs sound design and craft waveforms to shape desired tones.
Explore timbre as the color that differentiates sounds beyond pitch and volume. Examine the spectrum, fundamentals, and harmonics that shape tone and drive sound design.
Explore harmonics and partials above the fundamental, noting they are often used synonymously, and introduce sub harmonics as notches below the fundamental to be explored further.
Compare waveforms and spectrograms to understand sound design: a waveform shows volume over time, while a spectrogram shows frequency and loudness, clarifying pitch and overtones.
Explore sound generators in synthesis by focusing on oscillators, voltage controlled oscillators, and their role as core building blocks for creating sounds across synthesizers.
Explore how oscillators in synthesizers shape pitch and timbre through waveform, tuning (octave, semitone, cent), and voltage controlled behavior, with examples of sine waves and digital versus analog design.
Master sine waves as the smoothest waveform with minimal overtones. Learn how frequency (cycles per second) sets pitch and how the spectrum centers on a fundamental.
Compare sine and square waveforms in Audacity by generating five-second tones of the same pitch and amplitude; sharp angles create overtones, making square waves buzzy and harsh, useful in synthesis.
Examine triangle waves by importing an audio triangle, compare overtones with sine and square waves, note imperfections and pitch shifts from compression, and preview sawtooth next.
Compare sawtooth and square waves at the same pitch and amplitude to hear how waveform shapes create a distinct timbre and buzziness, shown in a spectrogram.
We export three waveforms into one audio file, apply a spectrogram, and compare sine, square, triangle, and sawtooth timbres, highlighting fundamental and partial patterns that shape timbre.
Explore noise as a useful sound source by using a noise oscillator in Audacity, generating white noise and shaping it with filters and envelopes for drum-like sounds.
Explore the main synthesis types—subtractive, EFM, additive, sample-based, physical modelling, wavetable, and granular—and identify their sound generating components, starting with the oscillator.
Shape a rich, complex sound with a filter to remove unwanted frequencies in subtractive synthesis. Noise works well here, while sine waves are less rich, and filters apply across syntheses.
Explore how a three-band EQ differs from an eight-band filter and learn to sculpt sound by cutting frequencies, not boosting them, with guidance on gain and distortion.
Master gain and Q in filters, and understand decibels per octave as the slope across octaves. See how Q controls filter width and focus on specific frequencies.
Explore the main filter shapes, focusing on low pass filters that let low frequencies pass while cutting high frequencies, with options for steeper cutoffs and how gain behaves.
Explore high pass filters and resonance to sculpt sound by cutting low frequencies, letting high frequencies through, and boosting at the cut-off frequency for filter sweeps on drums and noise.
Explore how combining a low pass and a high pass creates a band pass that lets a specific frequency band pass, centered around 500 hertz, with adjustable bandwidth.
Learn how notch filters remove a specific frequency band, such as 1,000 Hz, to fine-tune sound in subtractive synthesis and other sound design contexts.
Explore how sound generators and filters come together in software by dissecting the Ableton analog instrument, understanding signal flow, and applying practical setup to construct synthesizer sounds.
Explore how analog instrument concepts map to Ableton's oscillator, filter, and amplifier, including detuning two oscillators, shaping with waveforms, and using resonance and noise for varied textures.
Dive into the oscillator section by routing signals to filter one and filter two. Explore 50/50 splits and tuning options to create dense sounds from two oscillators and filters.
Explore the filter section by adjusting low-pass filters, 24 dB per octave, cutoff frequencies, and resonance, then route signals to multiple filters for stereo effects.
Explore why two volumes exist in the amplifier chain—one final, the other envelope-shaped—to sculpt sound with envelopes on volume and filters for attack, decay, and pad or percussion textures.
Explore how a low-frequency oscillator (LFO) creates motion in sound design by modulating volume, pan, and pitch, with hands-on routing tips for expressive wobble and vibrato.
Explore creating gnarly dubstep bass sounds with two detuned square-wave oscillators, filters, and LFOs whose rates are quantized to the beat, then shape with envelopes and routing for sound design.
Master how envelopes shape a sound from an oscillator, with attack, decay, sustain, release, to sculpt note onset, hold, and fade.
Explore the ADSR envelope and how attack, decay, sustain, and release shape a synth sound. Compare real instruments like snare, cymbal, and gong to model envelope curves.
Explore amplitude envelopes and how to apply them to filters and oscillators, shaping parameters over time with linear and exponential curves, and build snare, crash cymbal, or gong sounds.
Learn to craft snare and pad sounds by shaping amplitude and filter envelopes, mixing noise with sine, square, and sawtooth waves for sharp hits and evolving textures.
Explore the FatEric preset: two detuned square-wave oscillators an octave lower, filtered with a low-pass, and shaped by quick amplitude and filter envelopes for a thick, bright lead.
Design a sadness pad by layering two oscillators (square and sawtooth) an octave apart, with a slowly opening low-pass filter, subtle LFO-driven motion and chorus or reverb in Ableton.
Choose thick or thin from the oscillator shapes, the four elements guide your dial, then sculpt with square or sawtooth waves and octave shifts before fine-tuning with filtering and amplification.
Master shaping a sound's frequency content with filters by choosing high-pass or low-pass to emphasize high or low content, and use notch or band-pass for middle frequencies.
Explore how the amplitude envelope shapes a sound as short or long, from quick, aggressive attacks to longer decays and sustained tails, with a nod to the filter envelope later.
Explore shaping sound by balancing motion and stillness, using tuning and detuning, filter envelopes, lfo timing, and amplitude envelopes to craft evolving textures and dynamic sounds.
Explore other synthesis types while reinforcing core subtractive concepts such as oscillators, waveforms, filters, and envelopes. See how these basics recur across diverse synths, even when initial sound generation differs.
Explore the major synthesis types beyond subtractive synthesis, including EFM, additive, wavetable, and physical modeling, and see how filters, envelopes, and oscillators shape sounds.
Explore how FM synthesis shapes 80s sounds and modern music, with examples from Stranger Things and synth wave, highlighting gritty bass, bell-like textures, and subtle uses.
Explore how FM synthesis shares familiar controls—timbre, brightness, velocity, envelopes, waveforms—and learn how multiple oscillators modulating each other via a matrix enables unique sounds in the formate interface.
Welcome to the Ultimate Sound Design COMPLETE class!
➜ Now a UDEMY *Best Seller*, and UDEMY *Hot and New*!
This course is "5-Star Certified" by the International Association of Online Music Educators and Institutions (IAOMEI). This course has been independently reviewed by a panel of experts and has received a stellar 5-star rating.
100% Answer Rate! Every single question posted to this class is answered within 24 hours by the instructor.
This class is for anyone who has wondered what sound design is all about. Especially:
Producers: If you are making tracks that rely on presets, and you want to learn how to craft your own sounds, this is the course for you.
Aspiring Producers: If you are just getting started with music production, this course will be the swiss army knife that you will keep in your belt forever.
Musicians: If you have wanted to improve your compositions by understanding how the physics of sound and partials work, this class is for you.
Songwriters: Improve your compositions by understanding how to make unique and memorable sounds to use in your songs.
In this class, we start with the very basics of sound design and work all the way up to working with complicated plugins like Xfer Serum, Native Instruments FM8, and others. I'll walk you through every step of the process and explain the logic behind every decision I make.
The goal of this class is for you to learn how to make original, compelling, and memorable sounds for your music.
Software:
This course is NOT specific to any DAW program.
I'll be using Ableton Live Suite 10 in this course as my main DAW, but if you are using any other program you will be able to follow along just fine. That includes Logic, FL Studio, Pro Tools, Reaper, Reason, Cubase, or any of the others. My method in this class is to teach concepts, so whatever I do, you will be able to do it in your own software.
Genre:
I'm best known for working with electronic music, but I've designed this course to be as inclusive as possible when it comes to genre. We will talk about sound design techniques for all genres, sounds, and styles. All genres are welcome here!
Topics Covered:
The Essential Tools of Sound Design
Physics of Sound
Timbre
Harmonics
Partials
Overtones
The Oscillator
Sine Waves
Square Waves
Triangle Waves
Sawtooth Waves
Waveshapers
Noise Generators
Subtractive Synthesis
Filters
EQ
Low Pass Filters
High Pass Filters
Bandpass Filters
Notch Filters
Signal Flow
Envelopes
ADSR
Building Thick or Thin Sounds
Building High or Low Sounds
Building Short or Long Sounds
Building Motion or Still Sounds
The LFO
FM Synthesis
The Native Instruments FM8 Plugin
Modulators
Ableton Live's Operator
Additive Synthesis
Wavetable Synthesis
Xfer Serum Plugin
Wavetables
Creating Wavetables
Physical Modeling Synthesis
Analog Instruments
Moog Mother 32
Plugins: Serum and many more!
Working with game audio and game sound design
Sound Design Recipies
Creating Bass Synths
Creating Drum Synths
Creating Lead Synths
Software: Using Cakewalk, Garageband, Ableton Love, FL Studio, Logic Pro X, Cubase, Reaper, or any other application.
Principals of sound engineering
The art of home recording
And much, much more!
If you are ready to start making professional sounding tracks, this is the class that will start you on that journey. Get started today.
Dr. Allen is a university music professor and is a top-rated Udemy instructor - with nearly 100 courses and over 300,000 students.
In 2017 Star Tribune Business featured him as a "Mover and a Shaker," and he is recognized by the Grammy Foundation for his music education classes.
** I guarantee that this course is the most thorough sound design course available ANYWHERE on the market - or your money back (30-day money-back guarantee) **
Closed captions have been added to all lessons in this course.
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Praise for Courses by Jason Allen:
⇢ "It seems like every little detail is being covered in an extremely simple fashion. The learning process becomes relaxed and allows complex concepts to get absorbed easily. My only regret is not taking this course earlier." - M. Shah
⇢ "Great for everyone without any knowledge so far. I bought all three parts... It's the best investment in leveling up my skills so far.." - Z. Palce
⇢ "Excellent explanations! No more or less than what is needed." - A. Tóth
⇢ "VERY COOL. I've waited for years to see a good video course, now I don't have to wait anymore. Thank You!" - Jeffrey Koury
⇢ "I am learning LOTS! And I really like having the worksheets!" - A. Deichsel
⇢ "The basics explained very clearly - loads of really useful tips!" - J. Pook
⇢ "Jason is really quick and great with questions, always a great resource for an online class!" M. Smith
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Students who register for this course will receive ongoing exclusive content and discounts for all future classes in the series.