
A quick introduction of the course and the instructor and also what you're going to learn.
Beginners and musicians curious about video game music are welcomed, including those exploring the business side. It covers basics of music, codes and melodies, and constructing codes, with tools.
Discover the essential recording gear, DAW software, MIDI workflow, and stems, plus BPM and time signatures, to start composing and remixing video game music.
Explore the building blocks of western music: the 12 notes, white and black keys, half steps, scales such as C major, and chords including major, minor, diminished, seventh, and triads.
Explore the basics of major and minor chords, learn root notes and semitone steps, and use the formulas to build major and minor chords from any root note.
Learn to harmonize a melody by adding a chord progression, either with chords first or melody first, and apply a step-by-step method from a G minor example.
Identify seven common audio formats, such as wav, flac, mp4, wma, and aac, noting lossless vs compressed characteristics and appropriate use cases.
Explore major video game genres, from puzzle and RPGs to massively multiplayer online titles, and understand triple-A games, their budget, and the impact on game music.
Explore how a game engine serves as a software development platform and the backbone of any game, enabling graphics rendering, artificial intelligence, collision detection, physics, sound, and scripting across devices.
Explore the three stages of video game development—pre-production, production, and post-production—and how concept, SRS, pipeline, budgeting, design, audio, testing, submission, and marketing shape the game.
Explore chiptune, the eight-bit video game music born from hardware limits, using pulse, triangle, sine, and noise waveforms to create iconic digital sounds.
Learn to compose chip-tune music by crafting simple drum patterns and a melodic lead with a single plugin, using midi files from resource folder and a 200 bpm 4/4 framework.
Discover how to craft seamless music loops for video games by aligning end and start points, using continuous playback, and practical bounce and mix-down techniques to save memory.
Learn how motifs and motives create recurring thematic ideas, and how leitmotif-like melodies signal characters, places, or scenes to strengthen gameplay (as in Beethoven's Fifth Symphony).
Learn to compose a simple mobile puzzle game soundtrack using major and minor chords. Use electric piano, bass, shaker percussion, and pan flute melodies to match mood and track progression.
Explore medieval and renaissance music, its sacred and secular forms, and the instrument families: woodwinds, strings, brass, and percussion, plus musical modes that shape game soundtracks.
The Ultimate Guide To Compose Professional Video Game Music.
Welcome to this comprehensive course on video game music. This course is mainly focused on all levels of musicians who want to learn video game music. It includes some unique topics that any other course has not offered. Learn the technics and ethics of game music.
Learn to compose music for 8bit or Chiptune music, Mobile game music, Medieval or Renaissance type music, Fantasy music, Epic Orchestra music:
8-bit or Chiptune Music: Learn the technics and theories required to compose chiptune music. Chiptune music is a little different from regular music. Chiptune music was widely used in video games back in the day. Now it has become a trend to bring back the old retro sound to games. This course has covered the sound designing tutorials to emulate the sound of old video game music.
Puzzle-type game Music: This comprehensive course is designed in such a way that covers different types of game music for different types of games. You’ll learn how to compose music for small level games such as puzzle games, board games or word games, etc. You’ll learn how to make music for such types of small games having considered the memory space and other technical limitations.
Medieval or Renaissance Music: Medieval or Renaissance music is the oldest form of music that is still being used in video games. In this course, there is a section on how to compose medieval or renaissance music from scratch. You’ll learn the use of musical modes and how to make a melody using modes. There is a classification of all the instruments and how to use them in video game music.
Fantasy Music: A course without any explanation of fantasy music is not complete. Most video games use fantasy music because of the landscape that we see in games. This course has also covered the topic of how to compose fantasy music.
Epic Orchestra Music: You’ll also learn how to compose orchestra music. It covers what instruments to use and how to use to compose orchestra music. This includes orchestra music for action or war scenes or suspense scenes.
This is a crash course on video game music. There are no unnecessary topics added to make the course look bigger. All the topics that are included here are to the point and will not waste anyone’s time.
Besides learning to compose game music, this course has offered a huge collection of audio samples, midi, project files that are absolutely free.
Check the content to know more.
Resource
Anyone who enrolls in this course will have the access to the ‘Resource Folder’.
This includes :
(a) Stems for all the music used in the tutorial.
(b) Midi files for all the chords, chord progressions, and melodies.
(c) Sample pack of drums, melodies, and sound fx for different genres of video game music that can be altered, modified for personal use.
(d) PFD for links to download or view additional content.
(e) Other downloadable content.
Promise that I am keeping: This course will be updated with new lectures very frequently without deleting any of the older ones. So, if you buy once you'll be updated with new topics and don't have to pay again. How exciting is that!!!!
So let's get started with this beautiful comprehensive course on video game music and start your career on becoming a video game music composer. Buy this course and take your skills to the next level. I am your instructor Gracy. See you in the course.