
Introduce a 2D action game in Unity by building a player controller with left-right movement and jump, adding enemies and collectibles, a UI score display, and monetizing with video ads.
Create a new Unity project, name it, and set up the default layout to begin building your action 2d game with video ads.
Import assets from the Unity asset store, download and import all assets, then configure the main character by setting pixels per unit to 16 to prepare the 2D action game.
Create and configure a 2d Unity player by adding a capsule collider and rigidbody, resizing, parenting to a game object, and applying basic physics to prevent falling.
Learn to implement 2D player movement in Unity with Rigidbody2D, horizontal input, and velocity, using a public speed and fixed update for smooth motion.
Set up a jump mechanic by applying a vertical force when on the ground, updating jump state each frame, and using a ground check with colliders to prevent midair jumps.
Set up a 2d enemy in unity by creating an empty object, positioning and scaling the sprite, adding an animation clip, and attaching a 2d collider for gameplay.
Script enemy movement in a 2d Unity game by patrolling between a start and target position. Move toward the target with a public move speed and update loop, then return.
In this video, you implement enemy damage and a game over sequence in Unity by adding a public gameover method, detecting player collisions, and reloading the scene.
Build a Unity level with tilemap by configuring tiles, naming tile objects, and adding ground colliders to ensure proper platform physics and jumping.
Implement 2d player flip in Unity by reversing x-velocity to match movement direction, using a control boolean, and prevent wall sticking with a zero-friction physics material on the rigidbody.
Create more hazards for a 2D game by adding fire and spike enemies, setting up animations, collisions, and movement patterns, and refining hit timing for challenging gameplay.
Create and refine a wartime game background in Unity by assembling and renaming background assets, adjusting components, and testing the scene before moving on to UI design.
Learn how to create your very own 2D RPG game for mobile or PC using Unity2D, an industry-standard program used by many large gaming studios and indie developers across the world.
You won’t just be learning programming concepts in this course, but tying these concepts to real game development uses. You will have access to a course forum where you can discuss the topics covered in the course as well as the next steps to take once the course is complete.
This course has been designed to be easily understandable to everyone,we start from scrach,easy codes to hard codes and every code will be explained so whether you’re a complete beginner, an artist looking to expand your game development range or a programmer interested in understanding mobile game design, this course will help you gain a greater understanding of development.
At the end of this course you will have developed the ability to create such PC game elements as:
Creating the world
Make enemy
Make player units
Advertisment with unity with update 2021
Jumping
Making diffrent Enemies
Learning C# codes
Start learning today and let me help you become a mobile and PC game developer!
Understand how to earn revenue using advertising in their games
Learn C#, a modern versatile programming language
Understand the capabilities of mobile development in Unity
Develop strong and transferable problem solving skills
Gain an understanding of the game development process
Mac or PC capable of running Unity 2D
The latest version of Unity 2019 or 2020
Anyone who wants to make their own mobile and pc games
Anyone interested in learning to publish apps and games to the Play Store or stream
Complete beginners with an interest in learning mobile and PC game development
Developers who want to re-skill across to mobile development
People who want to create and publish their own mobile or PC games